
One Hand Clapping is a vocal 2D platformer. Solve puzzles, by singing or humming into your microphone, and find confidence in the power of your voice as it changes the world around you.
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One Hand Clapping is a vocal 2D platformer. Solve puzzles by singing or humming into your microphone, and find confidence in the power of your voice as it changes the world around you.
One Hand Clapping is a relaxing, inspiring puzzle platformer that focuses on vocal input to progress through its vibrant world. Build confidence in your voice as you utilize melody, rhythm, and harmony as your tools. Take your time. You have nothing to lose and won’t get punished for making a mistake.
Meet loveable characters who will assist you, cheer you on, and inspire self-expression without being pushy. You don’t have to be a vocalist prodigy to enjoy One Hand Clapping. Just conquer your doubts, battle the silence, and sing your song.
Just hook up a microphone and you’re good to go!
Solve Puzzles with your voice
Play through six expansive, vibrant biomes
Sing, hum, and beatbox to change the world
Meet three whimsical hermits who aid you throughout this musical journey
Grow confidence in your voice
Sing your song
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Greek, Hungarian +12 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
노래를 부르면서 퍼즐을 풀어나가는, 밤에는 안 하는 게 좋을 것 같은 게임입니다. 게임 특성상 어떤 사람이 플레이하느냐에 따라 플레이타임이 좀 갈릴 것 같습니다. 중간에 노래 인식이 잘 안 되는 억까 구간이 하나 있긴 한데.. 거기를 넘기느라 살짝 고생한 것만 빼면 재밌게 즐겼습니다. 대사가 없어 스토리가 명확하게 드러나지는 않지만, 이런 내용이겠거니 상상하면서 즐기는 재미가 있었습니다.
Es un juego divertido y original, aunque algunas partes se me hizo complicado :D https://www.youtube.com/watch?v=KnF4adu5LYw&list=PLXXjyq8u6XXpJKX8ffhVnxtRVMv6m6Kah&index=2
준비물 : 좋은 마이크
通关《One Hand Clapping|单手拍》之后,只剩[b]满心的震撼与惊艳,真的只能用 “太牛了” 来形容[/b]。很少有单机游戏能让我全程沉浸、极致享受,这款绝对是例外。 整个故事线层层铺垫,直到结局全部串联闭环,氛围感完全不输一本治愈小说。关卡设计循序渐进,节奏舒服,完全可以每天玩一两关,慢慢沉浸体验。游戏 2-4 关开始会出现导师角色,一步步引导、陪伴前行,寓意特别深刻:[b]经历本身,就是最好的老师。[/b] 最终的 BOSS 战设计堪称神来之笔,所谓的最终敌人,从来不是外界的磨难,而是[b]我们内心的阴暗、恐惧与自卑[/b],也就是主角(玩家操控)的暗面。一路走来遇到的所有导师,都会在最后时刻并肩同行,一同对抗心底的枷锁。 整体画风温柔治愈、画风可爱,配乐与声控玩法完美契合,结尾温暖的大团圆结局,真的让我坐在屏幕前由衷地为这款游戏鼓掌。它用最温柔的游戏方式告诉我们:所有的过往、每一段经历,都会成为照亮前路的力量,推着我们跨过难关、接纳自己。非常适合音乐生、喜欢治愈叙事、慢节奏解谜的玩家,[b]哪怕定价更高,我都觉得物超所值。[/b] 客观来说也有小缺点: 完全依靠声音操控,[b]容易跑调的玩家游玩体验会受影响,对耳麦设备也有一定要求[/b];存档机制比较局限,[b]只有分段固定存档,单个章节流程偏长[/b],碎片化短时游玩很不方便。 但这些小瑕疵完全掩盖不了它的优秀,剧情、立意、美术、音乐、玩法全部在线,[b]无条件强烈推荐[/b],是年度小众治愈神作。 After beating One Hand Clapping, I’m left utterly blown away—this game is simply incredible. Rarely do single-player games manage to keep me fully immersed and thoroughly entertained from start to finish, but this one is an absolute exception. The story unfolds slowly and deliberately, weaving all its threads together into a perfect, satisfying conclusion—like reading a heartfelt, immersive novel. The levels are designed with such a gentle, gradual learning curve that you can easily play one or two a day and just sink into the experience. Starting around levels 2–4, Mentor figures appear, guiding and accompanying you every step of the way. The symbolism is beautiful: our experiences are our greatest teachers. The final boss battle is nothing short of genius. The true enemy isn’t some external foe—it’s the darkness, fear, and self-doubt within us. And all the Mentors you’ve met along the way stand beside you, fighting this inner struggle together. With its warm, cute, and cozy art style, a soundtrack that blends seamlessly with the vocal-based gameplay, and a deeply satisfying, uplifting ending, I found myself genuinely applauding the game right at my screen. It tells you, in the kindest way possible: everything you’ve lived through has shaped you into someone brave enough to overcome anything—and to accept yourself. It’s perfect for music students, fans of cozy narrative games, or anyone who loves slow-paced, thoughtful puzzle adventures. Even if it cost twice as much, I’d still say it’s 100% worth every penny. To be fair, it has a couple of small flaws: Since gameplay relies entirely on vocal control, people who struggle to stay in tune may find parts challenging. The save system is quite rigid—only fixed checkpoints at section breaks, and some sections are long. This makes it less convenient for short, casual play sessions. But these tiny flaws fade next to its brilliance. Story, theme, art, music, and gameplay are all masterfully crafted. I wholeheartedly, unreservedly recommend it—this is easily one of the year’s most touching and memorable indie gems.
一日で全部終わらすためには喉が枯れたので定期的に休憩しましょう! 言葉を交わさず音だけで進むストーリー パズル要素もありめちゃくちゃ楽しかったです 他のレビューを見る限りマイク認識やUI等不便に感じてる人が多かったですが今現在プレイするにあたって特に苦戦することはなかったのできっと良アプデをされたのでしょう こころがあったまるいいゲームでした
Great game
йвы
Przekombinowane i bez sensu. Sterowanie śpiewem, to oczywiście tylko zabieg marketingowy. Sterowana dźwiękiem i hałasem z mikrofonu jak najbardziej. Oczywiście nie potrzeba tutaj śpiewać, bo aktywacja czynności następuje po jakimkolwiek ciągłym dźwięku chwytanym przez mikrofon. Grałem po prostu dmuchając i postukując w mikrofon i też działało. No ale filmiki i ze sklepu mogą wpływać na wyobraźnie, jakoby gra inteligentnie rozróżniała tonacje i była super artystycznym wyczynem xD Satysfakcja z gry jest zwyczajnie żadna i to nie dlatego, że nie trzeba koniecznie śpiewać. Gra jest po prostu irytująca.
난 보컬로이드다.
^^
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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