
Once Upon a Shell is a roguelike racing game of ridiculous speed and wild upgrades. As a tortoise, use your shell to your advantage and slide downhill to generate speed. Build movement combos between races and prove that even a tortoise can lift The Hare Cup.
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About
Once Upon a Shell is a roguelike racing game of ridiculous speed and wild upgrades. As a tortoise, use your shell to your advantage and slide downhill to generate speed. Build movement combos between races and prove that even a tortoise can lift The Hare Cup.
Race at Ridiculous Speeds
Outrun a pack of overconfident hares in chaotic, fast-paced races where momentum is everything.
Master the Shell Slide
Tuck into your shell to drift around the grasslands with ecstatic speed.
Evolve Your Movement
Unlock movement upgrades that influence how you gain speed and how fast you become.
Claim the Hare Cup
Conquer all four divisions in a single run to prove, once and for all, that the tortoise can beat the hares.
A Living Fable
Explore a charming watercolor storybook world that continues the classic tale of The Tortoise and the Hare.
Game Director: Vladimír Hořký
Producer: Viktor Máni Mønster
Game Designer: Anita Tiwari
Level Designer: Mikkel Gam-Pedersen
Composer: Niels De Fine Olivarius
Audio Programmer: Asger Fihl Hedegaard Nielsen
Art Director: Emili Mikkelsen
Visual Artist: Lucia Šupová
Technical Artist: Jacob Kjerulf-Thomasen
Lead Programmer: Philip Hviid-Wodschow
Programmer: Claudiu Mihai Jechel
Programmer: Sebastian Giovanni Murgia Kristensen
Programmer: Viktor Krarup Andersen
This game was created as part of the DADIU 2025 program in Copenhagen.
Genres
Stats
Languages: English
Engagement
Reviews
come on ya ♥♥♥♥♥♥♥ dogs think i dont do this turtle ♥♥♥♥ on the DAILY came in and swooped up a few races leaving these pathetic rabbits in the dust with only the sled i call my shell to clean up the hairy beasts to then finally secure the dub in the final race at grand tops speeds of FIFTY FIVE SHELLS PER HOUR
Nyoom
A fun little game (that is also hard to win!) The controls are a bit hard, but rewarding when figured out. The terrain can be quite unforgiving, but that's part of the challenge.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
Уникальная гоночная игра с элементами roguelike, где черепаха соревнуется с зайцами. Плюсы: Очаровательная механика — использование панциря для скоростных спусков; Стратегический геймплей — важность понимания трассы и выбора углов; Атмосферный дизайн — акварельный стиль создаёт сказочный мир. Минусы: Камера — иногда мешает при сложных манёврах; Повторяемость — после освоения механики может стать однообразной; Неизвестная совместимость — с портативными устройствами (на данный момент). Итог: понравится любителям необычных гоночных игр. Захватывающая механика и очаровательный дизайн делают игру интересной, несмотря на возможные проблемы с камерой и портативностью.
거북이 슬라이딩 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 거북이와 토끼의 경주입니다. 플레이어는 거북이가 되어서 토끼와의 경주에서 승리하여야 하죠. 기본적인 이동은 WS로 가능하며, AD로 진행 방향을 조정할 수 있습니다. 추가로, 마우스 클릭을 통해서 껍질로 들어가 슬라이딩이 가능하며 내리막길에서 가속도를 붙일 수 있죠. 적절한 시점에 껍질로 들어갔다 나왔다를 하면서 속도를 상승시켜 토끼들을 앞지르고 거리를 벌려야 합니다. 이동 경로의 중간중간 토큰들이 배치되어 있습니다. 토끼와의 경주에서 승리하면 이 토큰들을 소모하여 랜덤하게 주어진 3개의 업그레이드를 구매할 수 있죠. 업그레이드는 종류에 상관없이 20으로 고정되어 있기에 많은 수의 토큰을 수집하여 여러개를 구매하는 것도 가능합니다. 뭐, 생각보다 쓸만한가하는 의문이 드는 경우도 있기는 하지만. 어쨌든, 토끼들과의 경주에서 계속해서 승리하면 됩니다. 패배하게 되면 그대로 끝나게 되며 다시 처음부터 시작해야하죠. [아쉬운 점] -설정 없음 -조작감 요상 -좌우 방향 조정을 마우스로 하던 마우스로 시야 전환을 제외하던 하나로 합쳐주면 좋을듯 -랜덤 토끼라서 그런지 현재 단계보다 너무 빠른 녀석이 등장하는 경우가 있음
Controls are good for a free momentum based runner and the "guess how much I love you" artstyle & watercolours are well presented & sick but there is little variety in powerups and the level design can heavily favour the NPC's over yourself with each random generation, causing essentially instant failure when it doesnt swing your way. As a free download & project by a group of students from DADIU, Once Upon a Shell is worth a playtest but you should disregard thoughts for long term play (more than an hour) as cracks & minor grievences start to show. Personal gripes include: The tutorial introduction playing after each run with no swift ability to skip or disable. Occasional Terrain Generation not favoring the player movement & controls. Launching the game initiates a page turning animation that's full of crazy screen flashes. Player controls can at times feel beyond floaty and unintuitive to the flow of the areas. [b]As a free demo Once Upon a Shell is fine but if you want a paid and further fleshed out version of the gameplay with longer development the closest title I've found is "Haste".[/b]
manque de maniabilité, le contrôle du personnage est vraiment bizarre, la seule upgrade légendaire que j'ai vue est vraiment inutile alors qu'une des upgrade de rareté commune peut complètement refaire une partie si elle drop et d'ailleurs y a absolument aucun équilibrage sur les upgrades vu qu'elles valent toutes le même prix donc il faut juste prier pour drop une upgrade utile ou garder son argent pour la course suivante, voire juste reset sa run en boucle jusqu'à l'avoir dès le début. Le fait que le tutoriel réapparaisse à chaque fois qu'on lance une run est chiant, le temps qu'il faut rester appuyé pour skip est trop long, et vraiment le perso qui se contrôle comme un tank dans un jeu de course c'est infâme
It feels like the controls are actively fighting me and attempting to stear me into the nearest rock. the gameplay looks like a fetus puked on a naked cat, but the 2d art in the intro is good. many of the coins seems more like a detriment to try and take and why do i get an instant game over for not getting first, like sure maybe have that be the case for the last race, but the first one is a bit much. the rabbits randomly stop sometimes and run in the opposite direction. overall a 1/10.
Peak racing exp
This game has a really satisfying learning curve, Once you figure out when to turn to shell the game becomes very easy, but still i played it a few more times just to see how fast i can go. really fun short game
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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