
Feel like your life is going in circles? Let's go in circles together! Collect, shoot and taunt your way to victory against your opponents or join them to fight zombie robots for the top of the leaderboard. Then use your winnings to customize!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Taunting raises your life! Flex to better health.
[h2]Customization rotation[/h2]
[imgvid poster.avif="" mp4="Genres
Stats
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
С трудом понял что нужно делать. Вроде как набить больше всего очков за определенное время. Есть даже онлайн режим но что в нем я не знаю ибо ОНЛАЙНА НЕТУ :D Обычная по сути поделка на юнити, ничем не выделяющаяся, графика и оформление так себе, музыка +- ничего, геймплей......на любителя https://youtu.be/BRrDKMMyLEw
An Original and Fun Game with Competitive Depth This game is unlike anything I’ve played before, and I had a lot of fun with it! The concept of playing as a robot where everything you do—running, shooting, jetpacking, etc.—consumes energy is super unique and adds a layer of strategy that I really enjoyed. The gameplay is definitely challenging, which I think makes it perfect for competitive gamers. The graphics aren’t great—yes, they look rough—but it’s an indie game from a small team, so I didn’t expect AAA visuals. Besides, a good game doesn’t have to look amazing; it just has to be fun, and this game delivers on that. There are three game modes: Zombots: My personal favorite! It’s a survival mode where you avoid increasingly difficult waves of bots while trying to rack up the highest score. The challenge ramps up fast, and it’s super satisfying to see how far you can go. Targets: A more casual mode that feels great for speedrunning. You sprint around the map, hit as many targets as possible, and manage your energy carefully to keep up your momentum. PvP/Ranked: A competitive mode where the goal is to score the most points. It’s fun, especially for those who love climbing leaderboards. I’m the kind of player who loves chasing high scores, and this game scratches that itch perfectly. I’ve already spent time introducing it to friends, but I’ll admit the game can be hard to understand at first. Some people might dismiss it quickly, but if you’re a skilled gamer who enjoys original concepts and the thrill of leaderboard competition, you’ll probably love it as much as I do. One thing I really appreciated about this game is that the devs are super chill people. I had the chance to play with them, and it added a nice personal touch to the experience. It’s always cool to see developers interacting with their community like that! The only downside is that the game feels unfinished. The devs seem to have left it behind, which is a bit disappointing. With only three modes and limited content, the replayability isn’t great beyond an hour or two. Still, I can’t blame the devs too much, given their small team. I hope they revisit this project someday because it has so much potential. Overall, it’s a niche but rewarding experience for competitive gamers or anyone looking for something different. If that sounds like you, give it a shot! P.S. If you decide to try it, I dare you to beat one of my scores. I doubt you’ll surpass me! >:3
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This game is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] This is a badly made "PvP platformer", a platformer shooter game orientated around both PvP, score attack... it's a little schizophrenic about what exactly it wants to be, but we can all know for sure what this isn't, and that is "successful". It's hard to say what turned players off this first, the unclear purpose of the game, or the godawfully bad looking technical implementation. So, "NRG" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. Despite not being in Early Access, it's obvious this is an incomplete product. Developers have an obligation to deliver compeletd products to gamers, that shouldn't be controversial. Whatever the excuses may be, it does no service to gamers for incomplete products polluting Steam like this. It makes it harder for gamers to find complete games, and it makes it harder for ethical developers who do the right thing to find their audience. The graphics aren't great, Laughably bad, amateurish 3D assets, low poly stuff... at least I don't think this is asset flipped because the assets look too poor for any self respecting asset creator to try sell them. That's understandably a turn off for a lot of gamers, and it's a big contributor to the failure of the game to attract gamers despite having no up-front cost. Gaming is a primarily visual medium, and if developers want to succeed, they must understand that it's not an area for compromise. You deserve better than compromises. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed to appeal to the 130 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? I think you should give this one a miss. Although it's free, your time and storage are valuable resources, and the market is filled with superior options.
Não há players....modo solo achei muito estranho, fico em um ambiente fechado só combatendo robôs em circulo....Vejo coisas interessantes no jogo, mas no geral é um jogo muito estranho
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Personalizacja jest niesamowita! Uwielbiam tę zabawę i niepowtarzalny klimat.
A deceptively simple 3D platformer that has a lot more going on than it first appears. It is clear a ton of effort and love went into the game; the level environments have so much detail. I also enjoy the frantic escape from the bots while collecting my prized power-ups. Sadly I could only play the local game with bots as I couldn't find any online games, but such is the curse of multiplayer games. My only minor issue was the controls were a bit odd for me, personally. This is mostly due to mental pre-programming from other games I play. Though it had a tool-tip, I found the jumping as right-click to be a bit unnatural. No big deal, play enough and different controls become muscle memory! Definitely try the game out! I look forward to getting better with the controls and climbing that leaderboard!
Just wow this is a real stinker
najlepsza gra którą grałem gdyby doprawić nieco sosu była lepsza
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.