
After a life threatening accident, a young girl is thrown into a surreal world that may not be as beautiful as it seems.
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Languages: English*, Portuguese - Brazil, German, Russian*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo sombrio e o melhor de tudo é que não tem monstro nem tiro. Apaguei as luzes do quarto, coloquei os fones de ouvido e foi tenso. Vou procurar se tem continuação desse jogo. Recomendo.
It's a sad happy story. A huge improvement over their previous game “The 111th Soul”. With this title being in 3rd-person view. This title needed some polish. The camera controls require a lot of movement, as it feels like you're trying to move through cold honey. The angle seems to be too close and far too centered. Making it hard to see in-front or even around you. Interacting with objects require you to be rubbing right up it. Graphically, for a solo developer its really good. Everything clear, there's very little to no clutter. Perhaps a bit too dark as default compered to other games. Voice acting and sound is fine. The game did crash a few times. Starting up the game and continuing did work for me. Will be interesting to see what the developer will deliver next.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Overall, the game has a great story. like 8-10. I just cant get over the way the mouse moves the camera. To say its a bit clunky is an overstatement. I will say that its definitely worth playing at least once. Being creepier than it is scary is a plus. There's just something about it.
I'll start off by saying that this game is far from perfect,but I enjoyed it anyway. Little Emily was in an accident and is now in a coma,It's your job to guide her soul through limbo and back to her body...but although limbo isn't hell,it sure ain't heaven...What starts off as a pleasant boat ride to a lighthouse soon takes a nasty turn. A sinister woman and her pet ghouls are out to make dinner,and guess what the main ingredient in tonight's recipe is? While the game has a few jumpscares,it isn't exactly "scary"...the real horror is how rough this all would be for a poor little kid to deal with.... Overall the game looks ok. The environments can be a little small/normal horror,and are usually too dark for your own good,but are sufficiently uncomfortable. The ghouls are kinda stock...but the evil lady,while a bit awkward,is still intimidating. The kids look like perfectly normal potatoes,but Emily's run-cycle is just too darn cute,she looks like she's training for a rematch against Rocky. And I liked the spider cave area a lot,the way the dim mushroom-light shined on the dark stalagmites was really cool. The levels are fairly linear,and the puzzles fairly simple,but they aren't always communicated well. In the cell area you had to find a key and then find two other kids before trying to get past the ghoul guarding the door,but there was no indication on how to actually get by him....I eventually tried talking to the other girl and saw you could tell her to scream,luring it away so you could run by it... in another area you had to get around a ghoul by finding a bucket/filling his troth/ringing a bell...would've been nice to know before I rang the bell like an idiot. We'll get into the actual problems now though: Once you select something,you don't seem able to un-select it,meaning if you don't want it,you're stuck with it. This admittedly isn't that big an issue,but was worth mentioning. In the cells,the key you had to pick up was really buggy and hard to...actually pick up,I had to mash my keyboard and hope something would eventually work,which it did...but I don't know what. The sensitivity could've used some adjustment,the camera feels like a tank. By far the biggest problem is the glowing orb that acts as your flashlight... it's LOUSY,it moves so slow behind you,and often your own shadow will be in your way going forward. A bad light source is a big issue in a game that's mostly shrouded in complete darkness. When it's not being useless,it's shining in you-the-player's eyeballs and making it even harder to see. I'd have much rather had a normal flashlight. ...and lastly,the final area was a real SLOG,the game had been fairly smooth for a while,but all of a sudden you're just inching step-by-step through the dark to avoid the ghouls and traps....the areas were too big and took too long,my patience started wearing thin. These problems were annoying,and some did brake the game a bit,but I powered through em, cuz I wanted to save lil' Emily. Despite my IRL sanity meter dropping a bit at the end, I ultimately enjoyed my experience. This needed a bit more polish...maybe even quite a bit,but was a good concept,done acceptably well. It's free and only took me about an hour [...tho a chunk of that was me being stuck in the cells...] If you want a dark little adventure,and have the patience to deal with the issues,you'll probably enjoy yourself.
Straight heat cuh
per passare un oretta di inquietudine, molto meglio di the 111th souls
6/10
É um jogo legal, a movimentação tanto de câmera quanto de personagem vai te irritar muitas vezes pois é extremamente lerda, mas tirando isso, ele tem gráficos bonitos, uma história ok, um clima tenso, uma leve perseguição e é curto, um game bom de terror para quem quer sair do tédio.
<3
Too many bugs in game. Game crashed several times.
Momentum
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