
In Northern Metro, eating or drinking on the metro is strictly forbidden! But Amy, a visitor from the US, doesn’t care—she’s determined to gulp down her bubble tea right on the train! However, be careful! If the Patrol catches her, it’s said the punishment will be extremely severe.
Modeled estimate, not a reported figure. How we estimate →
Media

About
This is a black-and-white adult mini-game with very simple controls:
Use WASD keys to move your character
Press the spacebar to drink bubble tea and advance the story
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Events will be triggered at 20 / 40 / 60 / 80 / 100% game progress
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【Be careful not to drink bubble tea within the patrol officer’s line of sight!】

【Each level’s objective is displayed in the top-left corner】

Enjoy the game!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
还行 简简单单的小游戏 一共6张CG 挺高笑的
内容太少了就几张图片还不是动态的
Northern City Metro Patrol (北城捷運糾察隊) is an indie stealth-style mini-game developed and published by HoneyJamStudio. The game presents an unusual and somewhat humorous premise centered around the strict rules of a fictional metro system where eating or drinking is strictly prohibited. Rather than focusing on traditional action or adventure gameplay, the experience revolves around a small but quirky scenario: attempting to secretly drink bubble tea while navigating metro stations patrolled by vigilant inspectors. This unusual concept forms the foundation of the game’s entire structure, blending light stealth mechanics with comedic storytelling. The narrative follows a visiting tourist named Amy who finds herself traveling through the Northern City metro system. While most passengers respect the regulations banning food and drinks on trains and inside stations, Amy decides that she cannot resist enjoying her bubble tea during the ride. This seemingly small act of rebellion becomes the central conflict of the story. Metro patrol officers move throughout the station, constantly monitoring passengers for rule violations. As Amy attempts to sneak a few sips of her drink without being noticed, the situation escalates into a tense game of timing and stealth. Gameplay is intentionally simple and accessible. Players control Amy as she moves through metro platforms, hallways, and waiting areas using basic directional controls. The goal is to navigate these areas while avoiding the patrol officers who roam the station searching for rule breakers. At certain moments the player can press a button to take a sip of bubble tea, which advances the narrative and moves the game toward its conclusion. However, drinking at the wrong moment risks drawing the attention of nearby officers, which can result in failure or setbacks. This creates a gameplay loop built around observation and timing, where players must carefully watch patrol routes before making a move. The stealth element is fairly straightforward but still manages to create moments of tension. Patrol officers follow predictable paths through the metro environment, and players must study these patterns in order to find safe opportunities to act. Moving too quickly or drinking while an officer is nearby can immediately attract attention. As a result, patience becomes one of the most important skills in the game. Players must balance the desire to progress with the need to remain cautious, creating a small but engaging challenge built around risk management. Visually, Northern City Metro Patrol adopts a distinctive monochrome art style that gives the game a unique appearance. The environments are presented primarily in black and white, with simple shapes and minimalistic character designs. This artistic approach creates a stylized atmosphere that feels somewhat reminiscent of hand-drawn sketches or graphic novel panels. The metro stations themselves are depicted with clean lines and strong contrasts, emphasizing the quiet and slightly tense environment in which the player operates. Although the visuals are not technically complex, the aesthetic gives the game a memorable visual identity. The audio design follows a similarly minimalist philosophy. Background music is subtle and atmospheric, allowing players to focus on the movements of patrol officers and the timing of their actions. Sound effects play an important role in providing feedback during gameplay, especially when the player performs actions such as drinking or moving quickly through the environment. The restrained use of sound helps reinforce the stealth-focused nature of the game, encouraging players to remain attentive to their surroundings. One of the more interesting aspects of Northern City Metro Patrol is its experimental tone. The game does not attempt to deliver a large or complex adventure. Instead, it functions more like a short interactive vignette built around a humorous concept. The idea of secretly drinking bubble tea in a highly regulated metro system may seem trivial, but the game transforms this everyday situation into a small narrative challenge filled with tension and comedy. However, the limited scope of the project also means that the experience is relatively brief. The gameplay mechanics remain simple throughout the entire game, and there is not a large variety of levels or systems to explore. Players who are looking for deep stealth mechanics or long campaigns may find the content somewhat minimal. The game feels more like a creative indie experiment than a fully developed stealth title. Despite these limitations, the game succeeds in delivering a distinctive and memorable concept. Its unusual premise, combined with its stylized presentation and stealth-based gameplay, gives it a personality that stands out among many small indie titles. The humor surrounding the idea of breaking metro rules adds charm to the experience, and the minimalist design allows the central idea to remain the focus. Overall, Northern City Metro Patrol is a short but creative indie stealth mini-game that explores an unusual scenario through simple mechanics and stylized presentation. While its limited content prevents it from offering a long or deeply complex experience, the game’s quirky concept and distinctive art style make it an interesting experiment within the indie gaming space. Players who enjoy small, unconventional games may appreciate the novelty of sneaking through metro stations while attempting to enjoy a forbidden drink. Rating: 7/10
Ultra quick & relaxing H game! You play as Amy, and your role is undemanding~~ just finish your bubble tea without getting caught by the eagle eyes chump lingering around. Once you reached a certain threshold, the scenes unfold and Amy gets into big trouble. I am fond of the relaxing atmosphere & the illustrations are well done. Though I must say the game is short, however, short & sweet it is. Times F**ped: 1
Short, simple and quick. Love the art style.
ให้ความรู้สึกเหมือนเกมFlashสมัยก่อนดี พวกแนวหาจังหวะแอบทำอะไรลับๆล่อๆใช้ความอดทน สาวต่างชาติที่มีPassionกับการแอบดื่มชานมไข่มุกบนรถไฟซะเหลือเกิน พอโดนจับได้ก็โดนลงโทษ(ด้วยเรื่องอย่างว่านั่นแหละ) มีGoalหรือก็คือบังคับแพ้ตอนดื่มครบตาม%ตามลำดับไป ภาพขาวดำที่สวยดี เกมตลกบ้าๆบวมๆสั้นๆ
맛있게 먹었습니다
realmente esperaba mas del juego aun que si esta entrenido ¿de que trata? al parecer esta prohibido comer en trasporte publico asi que una chica rebelde tiene que acabarse su té de perlas sin ser descubierta mientras los de seguridad rondan por el vagon del metro y ya al llegar a ciertos target se desbloquean diferentes escenas H La tematica esta interesante sin embargo esta demasiado corto como para poder disfrutarlo bien ¿LO RECOMIENDO? nah el juego no representa un desafio como para que valga la pena gastarlo pero si agregar llegaran mas mapas ahi creo que si valdria Calificacion 6 de 10
가격대비 가성비 보다는 그림체가 너무 좋아서 샀네요. 미니게임 몇판 하면 h씬 해금되요. 대신 스킵은 없어요. 욕심만 안부리면 어렵지는 않아요.
круто но цена гавнр
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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