
A hero rescues a princess without violence. Weapon: microphone
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About
A hero rescues a princess but refuses to use violence. His weapon is a microphone.
No violence at all. Defeat enemies with reason.
A beautiful map hand-drawn by the king, just in case the hero gets lost.
A castle that can only be entered once. There is absolutely nothing inside.
You can freely enter the villagers’ houses, as if they were your own.
You can rescue the princess…or not.
You can obtain a handsome photo of the hero.
A total of eleven endings.
Non-Violent Hero is a pixel RPG. You play as a charming yet stubborn hero who refuses to use violence, helping the king rescue his daughter kidnapped by the Demon King. Through different choices, you can reach different endings and shape the story in your own way.
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Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
蠻可愛的電波小品。 有些小問題想提: 1. 自動存檔太少了,戰鬥勝利後也該有自動存檔才對,蠻常發生莫名進入結局後讀檔發現在超前面的問題。 2. 戰鬥終結QTE的設計不太好,按的時候看不了對話,最後一擊沒有特殊演出就直接戰勝了感覺少了點FU。 作者蠻有才的,期待下作。
文案很抽象很好玩,短篇免费佳作,画风挺不错
I loved it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很有趣的小品游戏,通关后B站找了攻略,全结局全成就。=- =
挺有意思的,地图很好看,挺多意想不到的搞笑部分的,不错不错。
好玩的!画风也很可爱w 虽然玩的时候偶尔会有几处卡死,但无伤大雅,反正有自动存档退出重进就好了,也不会损失太多进度w 嘴遁勇者还是太有趣了hhh
作者是如何在这种简单的世界观里塞进这么多梗的,笑死我了。
画风很可爱的像素游戏,剧情和选项很有意思,玩起来很愉快
mmegg
超级萌的一款小游戏,看到制作页里一只萌萌的章鱼独自一鱼扛起了设计程序美工三面大旗的时候还是忍不住肃然起敬了……游戏文本特别有意思,很多意想不到的梗,作者冲浪水平恐在我之上!结局分支很多,每个结局的cg和小文本也很好玩!不是RPG的受众,但这部是我为数不多走完完整流程的RPG,完全值得更多人来玩!推荐~
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.