
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
Most likely between $20.2M and $57.1M. How we estimate →
Checked against 8 developer-reported games
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
très bon jeu !!
Not a fast enough loot grinder to be Diablo 2, Not a good enough combat system to be Dark Souls 1. You can't run your face into a boss until he finally doesn't cheat because the estus in this game has a stock.
Seru banget gamenya, got a lot of options (esp senjata), tp sayangnya ga cocok sama gue yang ga sabaran jadi mati muluu wkwk trs bete dah gua T..T
人物动作设计非常优秀, 残心流转紫电的JP玩法上限很高. 然而中后期的boss做的特别烂 1.技能释放更像是抽签: 比如站在boss边上, boss也会释放车, 之后还可能车派生车. 飞天派生飞天 2.很多boss都有出手快且带霸体招式 更关键的是如果畸形解法是快速打空敌人精力, 避免boss放这些招式为目标, 但boss还是很可能在一点点攻击间隙释放出手快带霸体的招式 总结来说仁王2的动作天花板很高,但它的 BOSS 交互设计确实配不上这么精妙的人物性能。
爽 不过肝有点疼 手指也疼 眼睛也疼 手柄还坏了一个
Stand User Adventure Part 2, This time we are half stand ourselves.
i could just be slow in the head but this game is impossible to get into after playing any soulslike. i've seen multiple reviews saying that if youre looking for a soulslike then dont play this... they were right. it completely rewires everything you understand about a soulslike and abuses you. my main point as to why this game really wasnt for me was because my whole point was to play the multiplayer with friends but thats also impossible. the way the multiplayer works is if any of your team dies or stays downed for long enough you just get ♥♥♥♥♥♥. you either restart the mission or you face the consequences of getting less materials/xp from the mission. it truly just sucks ass and makes every part of the multiplayer process unfun in a game where YOU ARE GOING TO DIE. idk lmk
has a lot of improvement from the first but that did not include the ♥♥♥♥♥♥ combat, doesnt matter what u improved up-on if it doesnt include the selling point of the game which is the combat
不建议任何为了体验那些动作系统而玩这游戏的人,你在前期没有任何的游戏体验纯纯就是为了让你体验各种死法,怪数值比你高,机制要你学,技能里那些格挡招架看着很帅但是你实战能用上的几乎没有,后期哪怕百级也是一样的用那羸弱的一碰就碎的泡沫板角色去跟一堆数值怪和压场怪打。我目前已经打完了大岳丸但是除了酒吞童子没有任何一个boss战是让我觉得打的爽,果心居士更是狗屎中的狗屎。打个下载任务的boss连战愣是整的跟跑马拉松一样围着场地转圈找机会输出然后被一下带走。这游戏配不上神作,跟一堆魂游去争也不会把这个算进去,后期为了好的装备需要你去反复刷关打怪本质上就已经变成了刷子游戏。
不好玩,玩着受罪,越玩越傻逼,闪避几乎没有无敌帧,boos但凡出个范围大的攻击招式根本躲不掉,只能防御,防御还掉精有贼快,俩下就破防,对boos的攻击根本没有什么应对手段,遇见那种疯狗一样的boos只能被动挨打,根本没有还手的机会,boos体验差的一批。