
Battle hordes of yokai in this masocore Action RPG. Create your protagonist and embark on an adventure through a myriad of locales across Japan during the Sengoku period. Utilize the new Yokai Shift ability to defeat even the most ferocious yokai and be prepared to brave through Dark Realms created by your enemies.
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Cheapest copy: ≈ $14.45 on Steam · Ukraine (−28%). Compare 14 prices in 14 markets →
Reviews
Themes across 1079 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Having just beaten Nioh 2 and Nioh 1 earlier this year I can say that Nioh 2 is without a doubt better in every way than the original. That isn't to say, however, that the game doesn't still have some glaring issues. The biggest pro for this game is for sure the combat system. They fixed one of my biggest disappointments with Nioh 1 by adding what they call "Burst Counters". This mechanic acts as the game's true parry system; I really enjoyed using them, and it made the game a lot easier for me personally. While on the topic of difficulty, I found Nioh 2 to be much easier than the original. The game also looks nice and runs great, I didn't experience a single crash in my 40 hour playthrough. The skill tree has been greatly improved and was a lot easier to understand compared to Nioh 1. The level design has also been improved; it's not perfect, but it's a definite improvement. When it comes to the story, I did find it better than Nioh 1, but it still isn't the focal point. This is fine for me, as I don't play Soulslikes for the narrative. The two biggest negatives for me are the lack of enemy variety (yet again, as this was also a big issue in Nioh 1). Because of the addition of Burst Counters, I didn't mind fighting the same enemy 100 times as much, but it is still disappointing that the enemy pool is so small. My other major complaint is the fact that there are levels in this game that are copied and pasted directly out of Nioh 1. It surprises me that I don't see this talked about more often. Both of these issues feel more like laziness from the devs than anything else. Also, the UI can be a little confusing and could be streamlined better for the player. 8.2/10
动作游戏最高的山,喜欢rpg的真的要试试
二代通完奈落狱就搁置很久了,虽然还是手残难以顺利通关,联机游玩还是能有一些体验的。这是第一款真正接触的动作游戏,也让我体会到这类游戏能带给玩家不同其他游戏类型的吸引力。虽然是关卡制,但是有优秀的剧情cg和现代古典乐恢弘叙事特征的加持,剧情衔接与完整性仍然令人印象深刻。 缺点:因为引擎技术等原因,光影渲染方面欠佳,玩久了眼部有点累,另外场景搭建这块,因为人物杜绝水体,还有一些地形原因游玩时较为难受,但瑕不掩瑜。 玩法:本作玩法机制对于喜欢操作的玩家简直是享受,即使我本人并不是操作选手,但是手痒时还是会沉浸体验 叙事:藤吉郎、斋藤利三、果心、织田信长等等,可以说见过的都不会忘,性格刻画的很立体,而且猴子的CV太有特点了,是那种听着难受但又特别想听的那种...而且因为是穿插历史真实事件作为剧情驱动,游玩过后也让我自行查阅日本多个战国时期的历史与人物,这也算优秀不突兀的文化输出了吧 音乐:即使风格都是同一类,但并非同质化,大体上的演奏都与环境、剧情相匹配。就专辑本身而言,每一首喜欢的曲目都能反复回味,甚至当时的画面都历历在目。例如关卡中的Daigoji Temple、Tokichiro II,在曲目加持下,犹然记得一步一步向树路攀登,与昔日战友将决一死战,节奏的铺垫、悲壮、感伤等等要素都能让人重复的体会到。这里面每一首都有自己的故事 可玩性:这一代装备及词条仍然是刷子游戏特征,套装加上守护兽的搭配,玩法上虽然走到最后有强度区分,但每种搭配在强者之路上多多体验一下也会让人眼前一亮。
好玩。就是难度比较高
这可以说是我买过最傻逼的游戏了,开局就700血,你走着路,山上一个弓箭手一箭没了600血。还带追踪的,你还打不到。见面小兵2连起手,一刀是500,就是碰面你就死了。或者你被打一下,就是2连或者3连,你也死了。魂没了,所有小怪全部刷新。精英怪是你打你的,它打它的,4连5连起手,你打一下,你得躲5下,一下被打到,你也死了。走着路呢,前面有条小溪,因为左脚碰到水了,对不起,你也死了。更不要说,开局小怪见你就是一枪,一枪400,就是你看了它一眼,下一秒它飞你脸上来了。你说算了打吧,下一秒山上一个弓箭手,一箭你死了。还有界面操作,各种键盘是键盘,鼠标是鼠标,键盘负责升哪一个等级,鼠标负责点确认,不能一个都完成或者怎么样。键盘只能选择,鼠标只能点确认。不知道是哪个脑瘫想出的这种操作方式。人物死亡后,要你点个确认死亡,不点就一直是死亡界面。要多脑残有多脑残。这是偏执狂加智障才能玩下去的游戏。那我不点确认,那只能卸载了。
pos ta chido, mejor que el lords of the fallen sin duda
harder than nioh one
The best action game ever made
Souls combat upgrade and Diablo loot.
This is the near perfect game for me. Yes, its difficult but life is difficult.