
Rebuild civilization from a single planet in Nexus Legacy, a persistent sci-fi 4X MMO. Colonize worlds, manage resources, research technologies, command fleets, forge alliances, and fight for control of a living galaxy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Nexus Legacy is a persistent online space strategy game about rebuilding civilization after the fall of the Nexus.
Start with a single planet, develop your economy, expand across the galaxy, research advanced technologies, build fleets, spy on rivals, raid vulnerable worlds, and fight for control of strategic regions. Every planet matters. Every fleet movement has a cost. Every mistake can become someone else’s opportunity.
The game is inspired by classic browser space strategies, but built with a modern approach: deeper logistics, commanders, planetary defense, espionage, piracy, alliances, markets, expeditions, wormholes, and long-term seasonal progression.
Build Your Empire
Develop mines, laboratories, shipyards, orbital infrastructure, colonies, moons, outposts, and sector stations. Your economy grows with every new colony, but expansion also increases the number of borders you must defend.
Command Your Fleets
Design fleets for different purposes: scouting, raiding, transport, defense, expedition, mining, siege, and alliance operations. A powerful fleet is not always the right fleet. Cargo capacity, travel time, fuel cost, range, escort composition, and target intelligence all matter.
Research Your Future
Unlock new buildings, ships, military systems, economic upgrades, logistics tools, and late-game technologies. Early progress is fast, but higher levels demand real investment and planning.
Spy, Raid, Defend
Information is a weapon. Use espionage to discover resources, fleets, defenses, and weaknesses before committing your ships. Launch attacks to break fleets and infrastructure, or raids to extract resources with ground forces and specialized support ships.
Join the Political Game
Form alliances, coordinate attacks, defend allies, trade resources, compete for territory, and participate in the shifting balance of power across multiple universes.
Explore the Unknown
Send fleets into expeditions, pirate zones, deep space anomalies, wormholes, and dangerous regions where risk and reward are never fully predictable.
Fair Monetization
Nexus Legacy does not sell resources, fleet power, combat boosts, or instant progress. Paid options focus on convenience, account services, cosmetics, and supporting development without turning strategy into a wallet contest.
A Living Universe
The galaxy keeps moving even when you log off. Fleets travel, colonies grow, rivals scout, alliances plan, and wars unfold over hours, days, and seasons. Nexus Legacy is built for players who enjoy long-term strategy, calculated risks, and the quiet satisfaction of seeing a plan come together.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Greek, Danish, Simplified Chinese, Dutch, Norwegian +10 more
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
oldschool ogame vibes, very active dev.
This Developer deserves a reward. When he rolled out a patch, people did not like, he immediately setup a poll, individually and kindly talked with people in the Nexus Discord, stayed up late, slept less than than six hours, and reverted everything that the community did not like and instituted the change people did want withing 24 hours. I have never seen such dedication or humility in a developer to admit when he was wrong. Even if you prefer farming sims, arpgs, or dating games, download this game just to support the dev.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I would recommend this game to people that enjoy browser games. Its better version of Ogame, IMO. There is no P2W, there are small benefits for buying sub but they are not impactful enough to be considered P2W. This game I being constantly updated, Dev is very responsive to feedback, I see a lot of potential for this game, but its not a game for people that want things now. My Lab 15 will take about a month to build... so yeah :D
great multiplayer game
I highly recommend it. Incredible game, pefect successor to the likes of OGame from back in the day. I really wanted this game to be what it promises and it delivers! Huge tech tree, large fleets with so many options, mechanics, missions, the size of the galaxy is just bonkers and ALMOST overwhelming. There is literally no pay to win, you only pay for cosmetics. You can play it safe and avoid PvP for as long as you want, you can colonize planets, raid pirates, capture stations, etc. There is so much to this game that I did not expect that I am stunned. And the most important of all, even though it's Early Access, this is easily a game you can already sink hundreds if not thousands of hours. The developer is an angel and is actively monitoring the discord and updating the game daily by listening to feedback and fixing bugs. Not to mention you can play it on mobile and browser without hiccups. And I love the soundtrack. I could listen to it for hours on end. It's just the perfect amount of subtle, mysterious, space-y, ideal for some idle management clicking.
Not recommended in its current state. Very unbalanced and many features makes no sense. The worst is the battle system, the attacker has insanely huge advantage. They can put planets near yours making their attack within minutes, your alliance should react to that in seconds ,but with no advantage to reach planet faster than the attacker that makes it humanly unachievable. Doesn't help that the defence buildings are so weak they are borderline useless vs medium or larger fleets what the enemy will use for attacks + they are not cheap at all taking up both space and energy. In a typical battle they attack you with superior forces both in numbers and tech and bonuses while you sleep or away, and as dmg is spread out to the whole fleet(total bs feature) usually the attacker wont suffer losses and the kill ration will be like this: attack 0 or maybe one cheap transporter , defender full fleet is dead. And obviously the attacker already prepared to scoop in the spoils of battle too... The economy while planet mining passive income is good it heavily favours those who play nonstop probably with bots and other external apps aka cheating. Pictures are ai made and they look crap and samey.
[h1] Un OGame-like prometteur [/h1] À prendre avec des pincettes car je suis loin d'avoir assez de recul et d'heures de jeu pour statuer, mais je pense que le jeu mérite un coup de pouce et quoi de mieux qu'une évaluation positive ? Alors pour faire simple, c'est clairement inspiré d'OGame, un [i]browser game[/i] sorti en 2002 qui vous faisait lever 3 fois par nuit, histoire de vérifier que personne n'avait profité de votre sommeil bien mérité pour vous attaquer et détruire ce que vous avez mis des mois à bâtir. Je ne vais pas revenir sur l'histoire du jeu, mais l'info essentielle à retenir est qu'il s'agissait d'un jeu génial qui s'est peu à peu transformé en étron intergalactique via une fonctionnalité phare et en vogue qui s'appellerait : [i]Pay To Win[/i]. Et bien ici, le développeur semble s'être engagé sur les réseaux pour justement ne pas suivre cette voie. Croisons les doigts pour qu'il garde ce cap car sinon, en plus du fait que ça deviendrait un [i]énorme[/i] gâchis, ça signifierait pour moi la fermeture immédiate de mon compte. Donc pour résumer (et j'aurais pu tout dire en une phrase) : il s'agit non pas d'un clone mais d'un jeu fortement inspiré d'OGame, en plus moderne, plus profond (à première vue) et dépourvu (saluons-le encore) de mécaniques [i]P2W[/i].
Fun free to play game that does not require your constant attention, nice to jump in for an hour or two for some relaxing space gameplay; building and planning your empire, deciding what techs to get, mining or investigating anomalies for rewards. The game supports active play but its not required to still enjoy it. Joining an alliance and getting involved in the PvP is perhaps more interesting than trying to solo, but it's also possible to stay a bit under the radar in the more dangerous parts of the galaxy as a complete solo player. As of writing there is only 1 server, "season 0" which its stated will not end. Soon the first seasonal server will start, "season 1" which will be a few months in length and have many things be faster to do. New players might enjoy using season 0 for learning the game but then jump in and focus on the seasonal servers since the players on season 0 are very far ahead already. Game is very much in active development and feedback from the community is making its way into the product. The lobby has link to official Discord where new changes and discussions are taking place, in addition to helpful players who offer advice to newer players.
If you like the old browser based games your gonna love this. Utopia/Earth2025/Tribalwars. But! It's in space!
this game should state more obviously that it is a game for people who want to do mmo gaming and who want to have pvp competition. nice effort by a new designer, but the gameplay is extremely unbalanced. competition with players who got started earlier is a bad idea, especially grouping players together too much. it might be fine for some players who are willing to make this a full time job, or for those who are fine with pay to win. fortunately it was easy to get a refund. (for those who don't get sarcasm, it was free to play, so no money was involved) when the game is out of beta testing there might be enough interest from a niche demographic that the developer could monetize it without having a shop to accelerate resource mining
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