
Rebuild civilization from a single planet in Nexus Legacy, a persistent sci-fi 4X MMO. Colonize worlds, manage resources, research technologies, command fleets, forge alliances, and fight for control of a living galaxy.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Nexus Legacy is a persistent online space strategy game about rebuilding civilization after the fall of the Nexus.
Start with a single planet, develop your economy, expand across the galaxy, research advanced technologies, build fleets, spy on rivals, raid vulnerable worlds, and fight for control of strategic regions. Every planet matters. Every fleet movement has a cost. Every mistake can become someone else’s opportunity.
The game is inspired by classic browser space strategies, but built with a modern approach: deeper logistics, commanders, planetary defense, espionage, piracy, alliances, markets, expeditions, wormholes, and long-term seasonal progression.
Build Your Empire
Develop mines, laboratories, shipyards, orbital infrastructure, colonies, moons, outposts, and sector stations. Your economy grows with every new colony, but expansion also increases the number of borders you must defend.
Command Your Fleets
Design fleets for different purposes: scouting, raiding, transport, defense, expedition, mining, siege, and alliance operations. A powerful fleet is not always the right fleet. Cargo capacity, travel time, fuel cost, range, escort composition, and target intelligence all matter.
Research Your Future
Unlock new buildings, ships, military systems, economic upgrades, logistics tools, and late-game technologies. Early progress is fast, but higher levels demand real investment and planning.
Spy, Raid, Defend
Information is a weapon. Use espionage to discover resources, fleets, defenses, and weaknesses before committing your ships. Launch attacks to break fleets and infrastructure, or raids to extract resources with ground forces and specialized support ships.
Join the Political Game
Form alliances, coordinate attacks, defend allies, trade resources, compete for territory, and participate in the shifting balance of power across multiple universes.
Explore the Unknown
Send fleets into expeditions, pirate zones, deep space anomalies, wormholes, and dangerous regions where risk and reward are never fully predictable.
Fair Monetization
Nexus Legacy does not sell resources, fleet power, combat boosts, or instant progress. Paid options focus on convenience, account services, cosmetics, and supporting development without turning strategy into a wallet contest.
A Living Universe
The galaxy keeps moving even when you log off. Fleets travel, colonies grow, rivals scout, alliances plan, and wars unfold over hours, days, and seasons. Nexus Legacy is built for players who enjoy long-term strategy, calculated risks, and the quiet satisfaction of seeing a plan come together.
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Hungarian, Greek, Danish, Simplified Chinese, Dutch, Norwegian +10 more
Engagement
Reviews
Themes across 178 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Durch die viele Reviews welche Pay to Win Thematisieren muss ich mich auch dazu melden. Der Premium account bringt Übersicht und eine längere bauwarteschlange was QOL ist. dazu der aufgefasste eine Flottenslot, welcher einen sehr kleinen einfluss hat da man recht schnell auf 10+ kommen kann. Dann der Stärker kritisierte händler. man hat ihn 3x im monat mit premium und kann sich weiter interaktion kaufen. Mit ihm kann Man eine Ressource mit einer anderen einmalig pro interaktion Tauschen, in unbegrenter höhe mit 2,5-5% steuer, je nach Forschung. Dabei geht das nur mit den 4 Grund ressourcen. es gibt noch mehrere seltenere, nur spielerisch erhaltbare ressourcen nun. mit spielern kann man auch alles handeln. Der händler ist sofort, nicht mit transport wegen. und durch unterschiedliche quoten und transport kosten auch sicher effizienter. Jedoch braucht man ressourcen zum handeln. welche man in keiner weise mit echtem geld beeinflussen kann. Meiner einschätzung nach hat selbt einer der den trader massiv nutzt und viele interaktionen mit ihm kauft nur einen sehr kleinen vorteil. Einige thematisierten übermächtige spieler. das wird durch strategie und vermutlich ressourcen boost anderer spieler gekommen sein, eventuell auch welche die mehrere accounts spielen um einen zu boosten. Der händler wird da einen Kleinen Einfluss haben. Ich denke das mit mehreren accounts ist möglich und eher kritisch, aber schwer zu verhindern. ich spiele gerne und empfinde die in dem Genre sogar extreme Faire Monetarisierung als nicht störend oder gar richtiges P2W, da der Einfluss wie beschrieben eher klein ist
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 178 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Copia de ogame absudra.. Muy roto el juego por todos lados, todavia en desarrollo, el creador da volantazos todo el tiempo. Impredecible y ademas podes perder todo tu progreso en 1 segundo porque muchisimas cosas fallan. MUY IMPORTANTE: No hay opcion para mantener tu flota segura. No se puede mantener en vuelo por que se puede escanear, y te atacan por que saben todos tus movimientos. En ogame la luna servia para eso, esconder un poco tus movimientos. Aca no sirve para nada, solo para hacer mas minas ironicamente. Cuando te vas a dormir, la flota tenes que dejarla en el planeta unicamente. Te pueden espiar y ver todo lo que tenes o lo que juntas, no hay estrategia. Los ataques llegan en 2 minutos, no podes ni ir al baño. Segui a otro juego! De nada, por ahorrarte mucho tiempo.
The game gets semi daily patches - Founder / Main dev puts a lot of dedication into the game even though some of the balance changes are a bit drastic, however overall functionality and play is fantastic.
Nexus Legacy is a browser 4x game that's been wrapped into a shell and tossed onto Steam. It's being developed by a solo-dev with the assistance of AI tools. The art is AI generated as well if you feel strongly about such things. I don't mind it as a placeholder, but it shouldn't have been a long-term solution. The developer actively participates in discussions on the games Discord server, and responds to bugs fairly quickly. The established playerbase actively argues against any changes that would meaningfully re-work the combat system, which is currently extremely barebones and limited in scope. Thousand ship battles end instantaneously, and a 1.5 - 1.75 ratio is enough to incur almost lossless victories against other players. There is no strategy to the game beyond keeping your resources and ships safe, and only throwing into known victories. On to the game itself, it's your stereotypical phone/browser 4x game, obviously space flavored. You build colonies and ships to interact with the universe around you, or you would until the most recent patch. In order to fix low-distance PVP attacks and generally "slow" the game down, the dev introduced a patch that causes even the most basic operations in adjacent stars to take significantly longer, requiring a heftier time commitment to do anything other than passively gain resources from your colonies. Prior to this patch I warned the developer that such a change should not be made lightly, as people prefer to have their time respected. Update 8/5 - The dev backtracked the movement decision partially for PVE and has kept the changes for PVP, again leading to unusual travel times, and has launched the first timed server. I'm not exactly sure why the first timed server was launched with the game in still such a barebones and confusing state, but I'm not the one making it. Either way, this game obviously is not for me and I struggle to understand what niche in the genre this game intends to fill. I wish the developer luck with his project.
Good time waster for when you play other games.
Космостарс
Its great lots updates to.
One of those perfect idle games with depth, constant updates and additions, and a growing universe. Idle space strategy game that does it well.
A menu clicking simulator... just why
还可以,适合上班族,可挂机
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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