
Nekomancy is a Magic roguelite looter shooter! Craft spells and vanquish evil creatures! Grab their loot and craft better spells! Make progress in the skill tree! Only the best synergies pass the test!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
6/10 enteresan bir oyun
As a roguelike enthousiast with an interest in spell/guncrafting. This game is probably the best out there of it's kind. Please give it a try because it's amazing.
это кринж
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
amazing
i liek orange cats
♥♥♥♥ was fire
Great game, but i think the world generation is pretty buggy the next zone area boss fight thing place was placed behind a wall so i had to climb the wall to get their but after defeating the boss and going to the next room i clip out of the ground and see some silly lizard dude holding shield while i clip out.
miauw
Bind a life sap projectile/orb spell to any full auto projectile spell and your only fear in life from here on out will be from yourself getting TOO SILLY with your spell crafts
Very fun with interesting mechanics, mostly well balanced with upgrades via the madness system, how ever i have some recommendations for the developer, for one, PLEASE ADD MORE GRAPHICS SETTINGS, One of my biggest issues is the glow effect near the end game fetus and not being able to change FOV, also i think a 3rd person mode would be really interesting, also an endless mode would be really fun, where maybe the world is procedurally generated infinitely, and the further away from spawn you get, the harder the enemies, also, I think multiplayer could have some potential, anyways, i know that coding is really hard and time consuming, so i complletely understand if none of this gets added, the game would be so much more enjoyable with atleast the graphics setting, but idrk abt the other recommendations, also, one last recomendation, in the nekonomicon or whatever it is, you should add like a heavenly restriction type of thing, so like +250% strength and charm effectiveness, but cant use spells directly, only like charms. thats all, please consider my ideas and keep up the good work, if i ever make a youtube channell ill prolly make a vid on this game, so if it were a bit more polished that would be very nice.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.