
Open world, multiplayer online tower defense confrontation game. Fight with teammates to upgrade your heroes, build bases, produce your own troops, command troops to form formations, and defend or attack enemy positions. Come and build your online fortress together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, Simplified Chinese*languages with full audio support
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My gambling addict friend said if I post a review on My Swordsman and it gets 350 likes and 150 Awards that he will buy me a case of beer and some vodka . So I'm just gonna leave this here.
Açık dünya, çok oyunculu çevrimiçi kule savunma yüzleşme oyunu. Kahramanlarınızı geliştirmek, üsler inşa etmek, kendi birliklerinizi oluşturmak, birlikleri komuta etmek ve düşman mevzilerini savunmak veya saldırmak için takım arkadaşlarınızla savaşın. Gelin ve çevrimiçi kalenizi birlikte inşa edin.
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I'm not very familiar with DOTA style tower defense games but this has what I believe is a workable skeleton of a game. Right now it is absolutely bare-bones. There were no players in game for the time I played, and the game doesn't offer an experience without them. I recommend sprinting around the enemy towers and spamming gunfire (the two gun toting characters are waaaaay stronger than the others) at the enemy tower until the victory screen pops up. Best of luck to the developer on improvements to this game or future projects!
免费 有中文 没成就 我的剑客 开放世界多人在线塔防对抗游戏。与队友并肩作战,升级英雄、搭建基地、训练专属部队,指挥部队排兵布阵,防守己方阵地或进攻敌方据点。 携手打造属于你们的线上堡垒!
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[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] [quote][b][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/b] "My Swordsman" is one of literally thousands of creatively bankrupt asset flips/kitbashes infesting Steam and lowering the average quality of all video games everywhere.[/quote] This is an incredibly lazy Unreal Asset Flip. Remember a game called Paragon? Epic Games published all the assets for that game for free on FAB. The Chinese developer here plagiarised those placeholder/demo assets, dropped them on Unreal's third person game blueprint to make a laughably awful brawler, and rushed it onto Steam Direct to try convince gamers that these Chinese asset flippers really were the ones who made the assets for Paragon. Here's the [url=https://www.fab.com/listings/27054d0c-c26e-4fe3-b6f9-fa778dfcb8b6]Paragon Wukong[/url] asset the developer ripped off, for an example of the plagiarism going on here. There's no initial download price for this, but that doesn't mean it's worth it given the asset flip nature of this shovelware. When developers can't do their job properly and instead plagiarise the work of others, usually they also lack the technical skills to handle coding, optimization, or game design, or any of the other things real, competent game developers do. "My Swordsman" is proof of that. It's garbage. Let's look at the price and what kind of value this actually offers gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Even as a free game, this couldn't find an audience. With a peak of [b]only 3 players[/b], it's clear the Steam community took one look and walked away. They literally couldn't pay people to spend time playing this. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
Игра 'My Swordsman' – это захватывающий рогалик с приятной пиксельной графикой и отзывчивой боевой системой. С каждым новым забегом генерируются уникальные уровни, предлагая свежие испытания и возможности для развития персонажа. Разнообразие оружия, навыков и артефактов позволяет создавать уникальные билды, экспериментируя со стилями игры и подстраиваясь под ситуацию. Несмотря на кажущуюся простоту, игра довольно сложная и требует от игрока стратегического мышления и умения адаптироваться. Враги разнообразны и обладают уникальными способностями, заставляя искать к каждому свой подход. Постоянная прогрессия, даже после неудачных забегов, благодаря возможности улучшения базовых характеристик, мотивирует продолжать играть и совершенствоваться. Музыкальное сопровождение хорошо дополняет атмосферу, добавляя динамики сражениям и спокойствия при исследовании. Единственным небольшим минусом можно назвать некоторую однообразность локаций в долгосрочной перспективе, но разнообразие игрового процесса и постоянные обновления контента компенсируют этот недостаток. В целом, 'My Swordsman' – это отличный выбор для любителей рогаликов, которые ищут динамичную и увлекательную игру с пиксельным стилем.
Sehr gutes Game hat nur leider ein Kleines Balancing problem
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.