
Explore the enigmatic world of My Shadow, a 2.5D Horror Puzzle Platformer where reality blurs. As night descends, illusions materialize, luring you into the intricate depths of your own mind. Unravel the mysteries where the boundaries of reality haze and imagination takes control.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English**languages with full audio support
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Reviews
THE PARKOUR MECHANICS ARE SOOOO BAAAD ! i mean the story is rlly good BUT THE PARKOU I CANT STAN DITTTT NOBOD WOULD PLay THIS LITTLE NIGHTMARES RIPOFF EVEN THOUGH THE FRICKING MECHANICS ARE SOOOO BAAAAAD
Good game, parkour is frustrating. Would be cool to have some kind of way to tell where you will land when doing parkour.
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Hours played at review time, across 24 reviews with recorded playtime.
Да ваш дарк солс просто детский лепет, по сравнению с этой игрой. П А Р К У Р!!!!
Не страшная, без скримеров, в нужных местах игра напрягающая. Проходится минут за 25-30 в спокойном темпе. К прыжкам нужно немного привыкнуть, они слегка странноваты
My Shadow is one of literally thousands of retro 2D platformers infesting Steam and lowering the average quality of all video games everywhere... and I'm not kidding. Searching for "platformers" on the Steam store page yields over 17,000 results! Is this one of the best of those? Well, maybe. This is an interesting entry in the old dead platformer genre, and very importantly while the developer chose a dead format for a game (and part of the failure here is because of that), it's got 3D graphics and isn't pixelcrap. Certainly this has higher quality than [i]most[/i] platformers on Steam and that's laudable. Unfortunately there's no prizes for being tall for a midget. It's a horror puzzle platformer where reality blends with imagination. Your goal is to solve puzzles, unraveling mysteries in a distorted, nightmarish world... and really all of that is fine, and coupled with the decent presentation this could have been a competitor to platformers like Trine (it's ok if you never heard of it... dead genre, remember?). But the killer here, that made this flop even with die hard platformer fans, is crappy controls, crappy camera, and sheer lack of polish in the actual gameplay. It's absolutely crucial for platformers to feel [b]great[/b] when you're playing them. Yes, the way the controls and feedback work in games is crucial. It needs to feel totally natural when you're playing the game. This doesn't. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. On the matter of pricing and value for gamers, most "free" games on Steam aren't really free. There's often nasty mobile app cash shops, or content locked behind DLC, or donations being requested, or any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
My Shadow for me, was a bit of a disappointment... I am usually all into this type of indie games and I love to support small indie developers. My Shadow seemed to be incredible at first, with a lot of vibes of Little Nightmares. But the game plays extremely bad... don't know if is the controls that are simple wrong if is the mechanics that are poorly optimised. And has if this is not enough, the achievements don't work... Yes I know, I never gonna be able to complete all the achievements. But I am sure I should have received at least two, during my playtrough, and nothing. Anyway, although I feel sad to saying it, at its current state, I cannot recommend it.
3 out of 10. It launches and looks cosmetically appealing and its free. However everything after that is just frustration. Essentially no controls. Tried with two controllers then a keyboard and mouse... nothing even close to playable. Please patch the game. (key binding is highly suggested considering you have an apply button in that menu)
Задумка хорошая, мне нравится концепт и визуал. Игре не хватает оптимизации и небольших правок, но в целом приноровиться и пройти можно.
Crap game...
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 16 | 62% | Free | |
| $16K | 106 | 86% | $9.99 | |
| — | 0 | — | — | |
| $0 | 22 | 86% | Free | |
| $0 | 107 | 92% | Free |