
Mutation Mayhem is an evolution-based battle royale that pits you and your friends against each other in an arena full of dangerous enemies and environments. Defeat them and gain their body parts for new abilities!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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top game in the world!!!!!1111!!!!!!!!!1!!!!!1
---{Graphics}--- ☐ You forget what reality is ☑ Gnome. ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☐ Good ☐ It‘s just gameplay ☐ Mehh ☑ Gnome. ☐ Just don‘t ---{Audio}--- ☑ Gnome. ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Earrape ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ Gnome. ☐ Lizards ---{PC Requirements}--- ☐ Check if you can run paint ☑ Gnome. ☐ Decent ☐ Fast ☐ Rich boiiiiii ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☑ Gnome. ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☑ Gnome. ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☐ Text or Audio floating around ☐ Average ☑ Gnome. ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Gnome. ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☐ If u have some spare money left ☑ Gnome. ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☐ Minor bugs ☑ Gnome. ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 30 reviews with recorded playtime.
Even after buying a pro switch controller i'm unable to play. I can't do anything at all. Lol D:
Vale i 28 minuti che ci ho speso.
[h1] [/h1]
It can be good for stuff like parties or settling debates but it needs more content, like more customisation, keyboard controls, CPU players, etc
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On peut pas jouer au clavier ce qui est triste mais la peta vient pas nous péter les burnes ce qui est sympa
Игра "Mutation Mayhem" оказалась на удивление увлекательной. С первого взгляда может показаться простой "бегалкой-стрелялкой", но глубина кастомизации персонажа приятно удивляет. Мутации, которые можно открывать и комбинировать, радикально меняют стиль игры. Можно создать настоящего монстра, способного сметать все на своем пути, или же проворного бойца, уклоняющегося от атак. Графика в мультяшном стиле приятна глазу, а динамичный геймплей не дает заскучать. Особенно радует разнообразие врагов и боссов, требующих разных подходов к сражению. К тому же, игра регулярно обновляется, добавляя новые мутации, оружие и уровни, что поддерживает интерес к игре на долгое время. Единственным минусом, пожалуй, является некоторая однообразность локаций. Хотелось бы больше визуального разнообразия. Но это незначительный недостаток, который не портит общего впечатления от игры. В целом, "Mutation Mayhem" – отличный выбор для тех, кто ищет динамичный экшен с элементами RPG и возможностью создать уникального персонажа. Рекомендую!
This game rules so hard. If you ever played [i]Kirby: Air Ride[/i]'s City Mode, the game reminds me a lot of that, but frankly may even be an improvement in a number of places, making it very impressive as a student project, such as the addition of a "battle royal" schema which ultimately solves [i]Air Ride[/i]'s City Mode's tendency toward anticlimactic endings. Also kinda reminded me of cult-classic weirdo-game [i]The Zoo Race[/i]? And that's always a good thing to be reminded of. Most importantly, of course: couch multiplayer. My only "complaints" are just in that the game had even more potential in it -- I would have loved to have seen more animals, more upgrades, more events, maybe ever [i]8-player[/i] splitscreen for some extra pandemonium -- but it's a student project that's free-to-play. That said, keyboard support would have probably been nice (...for those who use those, I'm not one, but they exist), and I also think the game could have benefited from the traditional battle royale practice of giving you a free life if you die within however many minutes early on.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.