
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Most likely between $25.3M and $71.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 79% | approximately $42.2M |
| PlayStation | $59.99 | 88% | — |
| Xbox | $49.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.43 on Steam · Russia (−47%). Compare 17 prices in 15 markets →
Reviews
Themes across 2432 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Amazing game. One of the best games of 2026
主角性能太强了,暴徒躯壳杀怪回古神心脏血瓶,血瓶越杀越多根本喝不完,蓄力拳能把BOSS无限按趴,斧头匕首配上二元之石输出爆炸,技能按趴砍三下回决心,继续按趴,如此循环除了发光线的巨型石头书BOSS以外的所有BOSS都能这样无伤赖死。石化格挡盾反三种格挡,随时暂停更换,弹反判定时间非常宽松,属于是八十岁老头都能闭眼弹成功,杂兵小怪弹一下就能处决,精英怪也就三下。主角的伤害非常爆炸,没有任何精英怪能在主角手里活超过十秒。开黑夜困难模式怪的血也不是很多,就是伤害高了不少,二周目打算全程开黑夜了
Whoever designed the parry and riposte mechanics needs to lose his job immediately. First off when you parry in this game like other souls like games it increases the "break/poise bar" until eventually you break the enemy's poise bar and deal MASSIVE rewarding damage. Whoever designed the parry mechs in this game seems to have forgotten that last part. after successfully breaking a major boss's poise bar you deal like 7% of their hp bar. This is not an exaggeration. Furthermore you cannot deal statis effect damage build up while they are in the recovery animation (the animation after you're suppose to do massive damage and there's that little time after where you can hit them while they're getting up). Executing the poise break damage animation doesn't count toward any statis effect build up either. and whatever statis effect you were tirelessly build up goes down while executing the poise break damage. So in conclusion. after successfully parrying enough to break the poise bar you get f***ed.
improved
Muy buen juego buenos graficos y diseño de personajes el combate es violento y gratificante. la mayoria de los que les dieron review negativa se la MAMAN al japones ese de Miyasaki y Fromsoftware con sus siete juegos iguales o tienen skill issue y no pueden pasarse los soulslike sin ver una guia
What a disappointment. I absolutely loved the open Beta for this game and was incredibly excited for the full release. Much to my surprise, it seems that the developers only noticed a few reviews mentioning the game was a bit easy and so decided to double every enemies health pool and damage output, making the game a tedious slog. If you try the demo and are interested, be warned that it is not at all representative of the actual game experience. Hopefully the developers come to their senses and rebalance the game to what it was when it received its glowing reviews and positive buzz. What a disappointment.
You’ll never get Dark Souls 4, but now you can get Egg Souls 4.
Brev!
great ♥♥♥♥♥♥♥ game so far
Bug多,基本上每个BOSS都有bug,我玩了这么多魂游动作游戏,这游戏的BUG是最多的。地图设计和剧情莫名其妙一塌糊涂,游戏流程数值设计难度设计都有问题,越玩越痛苦。作为魂游,这游戏实际体验就是魂游垫底的存在,不要看这些好评,你们自己玩了才知道,这游戏没有几个人会有耐心通关的,我作为通关过数遍致命躯壳一代以及堕落之主一二代,我都不愿意再浪费时间玩这游戏。