
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Most likely between $25.3M and $71.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 79% | approximately $42.2M |
| PlayStation | $59.99 | 88% | — |
| Xbox | $49.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.43 on Steam · Russia (−47%). Compare 17 prices in 15 markets →
Reviews
Themes across 2470 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
能让怪物机能完全超越玩家,一帮傻逼
Farklı bir Souls-Like ve beğendim
Good looking game and art style/scenery/monster design all god-tier. Only random ambient or nothing as music, when some music plays its just weird random guitar-rock weirdness that tries too hard imo. Highly recommend if you like soulslike genre games BUT ill list my negatives/annoying stuff. -too little weapons/weapon types like no sword and board or magic stuff to play around -really stupid leveling system that gives certain stats per level up, like 1level = only 1%crit or 1stat point for your shell character, really boring. -no "ammo" system when all skills/extra uses "mana" and you get em back from melee hits, so this game is full melee game in the end -mobs ice skating/magnet zoom to hit you when you dodge etc. -parrying and button press commands are delayed or bugged, something weird is going on -no STATUS screens to explain stats and such, like cmon i want RPG elements and stuff to explain. -everything hurts like hell, random one shots or "omega wombo combo zoom zoom" that you cant escape or miss one parry and you die, needs stuff to balance stuff out when game wont let you build your character tanky at all and no shield items to protect that small block bar until you get staggered and thats K.O -weapons have weird movesets and some are way too slow versus mobs who just zoom zoom attack you constantly -spoiler but there is few mobs who are really annoying to deal with -some aggro ranges on mobs are way too high that you get swarmed by 10mobs sometimes -no random potions/bombs/herbs etc, kinda sad tbh. - some characters/shell abilities/spells are just silly, id like some stuff you can switch around and choose, make it more RPG like and alot more stats to play around, i stopped playing one character that i liked but it dies so fast and feels like i need to play "hardcore no-hit run" mentality. But with the ranting and such, the game is still 7.5 / 10 at this moment, some people have alot performance problems and crashes etc, for myself. game works fine
you gonna need a bucket for this dripping atmosphere
好玩,魂味十足,推进感和探索感也不错,就是小BUG有点多
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это круто
Extremely good so far, ignore any negative review mentioning stake of marikas, they just need to get good and I guarantee they never even beat elden ring dlc
Is good.