
Their Flesh Is Your Weapon. Mortal Shell II is a standalone sequel action-RPG with adrenaline-charged, high-stakes combat. Possess warrior Shells, dethrone false gods, redeem a ravaged world.
Most likely between $25.3M and $71.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $49.99 | 79% | approximately $42.2M |
| PlayStation | $59.99 | 88% | — |
| Xbox | $49.99 | 86% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $26.43 on Steam · Russia (−47%). Compare 17 prices in 15 markets →
Reviews
Themes across 2470 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Much better than the first. Story is meh, but does not matter the game play is so fun
Отличный соулслайк! Рекомендую, ибо тут много свежих идей для жанра. Играется свежо.
草泥马
It's an extremely solid game that I thoroughly enjoyed from start to finish. There are some issues I have, but it's extremely minor and tied to one specific shell and a weapon respectively. Lock on tracking can sometimes come across more as a suggestion than anything else, and one particular weapon is extremely bad when it comes to hitting what you're locked onto. I also experienced quite a bit of hard stutters on max settings, so I turned it down to medium. I still experienced some minor hiccups at times, but it might just be my PC, but it's only three years old. Really couldn't say. Capped framerate to 120 and only ever dipped below that during heavy loading portions so no complaints there.
игра крутяк 10 из 10 взрывных карапузов
good
UE 5 Game that actually optimize? that's already a green flag for me. Stop treat this game like elden ring but instead play it like sekiro. The game indeed needs some balancing and beacon (bonfire) placement are horrendous.
+ A very solid souls-like game, despite its easy bosses fight except for couple of theme, every shell will gives the player different gemeplay experience, and the exploring is very good - Some glitches here and there ruin the experience sometimes, also it is not possible to add custom markers on the map which makes it difficult to remember the places you want to revisit
0.0
Чем дальше в лес - тем шире сосны. Первое впечатление от игры очень хорошее, но потом игра ломается местами. Много багов, появляются просадки фпс в некоторых поздних локациях, в том числе легкие статеры. Плюсы игры: - графика и стиль - анимации ударов, добиваний - исследование локаций - интересный способ усложнить игру, либо облегчить - потенциал игры минусы игры: - сломанный баланс. Во второй половине карты игры мобы начинают наносить какой-то дикий урон, а боссы вообще ваншотать - куча багов - много проходных боссов с минимальным разнообразием атак - не работающие таланты оболочек - ужасные хитбоксы местами, особенно всяких граб атак мобов - прилипание мобов к игроку во время атак На текущий момент игру могу рекомендовать, но с кучей оговорок. Лучше подождать патчей. Если разработчики не забьют на игру - могут сделать конфетку. Все основные претензии носят технический характер и балансные.