
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Most likely between $37.2M and $105.5M. How we estimate →
Median error on 8 reported games ·
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 84% | approximately $62.1M |
| PlayStation | $39.99 | 85% | — |
| Xbox | $39.99 | 74% | — |
| Nintendo | $4.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
首先就是高速化鬼泣化快餐化快节奏化,其次就是没了厚重感写实感狩猎感生态感沉浸感,总之就是不如世界
all the mechanics seems complex at first glance, Then later u find out this game has no real depth. the complexity is fake. the game is just: do a combo->wait for cooldown->do a combo->wait for cooldown repeat MH world is my love. that game has depth. this BS, no. CAPCOM brings new players in by lower difficulty: they are cutting depth, cutting the core of MH this is unforgivable. if u like games with depth. plz stop buying games like this or supporting CAPCOM
good
honestly, black magic on how this runs in at best a business grade laptop while not staring at pixels. 10/10 monster hunter experience. rampage has always been a 50/50 in the fun factor, but biggest recommendations i could give it is that its mostly only fun with other people to manage the chaos.
Is fast, fun and has that charming PS2 era vibe, i dont know how to describe it. It has charm and is fun. Good Monster Hunter game. Thats it.
Clunky, slow combat that hasn't meaningfully escaped the PS2 era of user interfaces. Highly repetitive fights and weak story that relies entirely on the spectacle of "look, a dragon!" when the gameplay is you picking the boss monster's ass with your choice of stick for long enough that you have to take in-game lunch breaks for immersion as your maximum stamina and health decay, only to repeat the process 3 to 7 times for each monster for a full set of armour to cover your hideous mannaquin character. Other forms of gamplay include pet dress up for your dog and cat, scraping fecees off the ground to eat later and swatting bugs for temporary buffs.
Una Obra de arte este Juego. me encantó
Із Міядзакі потрібно зробити невимовні речі за хітбокси Зіногра та окремі атаки інших монстрів. Файна гра.
The day I stop playing this game is the day I truly die.
played a ton on switch and some on pc. the grind through rise is rough, but sunbreak has probably provided some of the most fun i've ever had playing this game. the endgame is far too much fun for me and i love anomaly investigations with my whole heart... 10/10 game would recommend buying