
Rise to the challenge and join the hunt! In Monster Hunter Rise, the latest installment in the award-winning and top-selling Monster Hunter series, you’ll become a hunter, explore brand new maps and use a variety of weapons to take down fearsome monsters as part of an all-new storyline.
Most likely between $37.2M and $105.5M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 83% | approximately $62M |
| PlayStation | $39.99 | 85% | — |
| Xbox | $39.99 | 74% | — |
| Nintendo | $4.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2513 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
hw
Nice game, the fights are more fluent than in older games, and riding monsters is fun too. I enjoyed playing it, but there are some things to consider: Small amount of monsters. There are new monsters in Sunbreak, but I feel like there are too many old monsters with new modifications compared to the amount of completely new monsters. First you meet monster A in Low Rank, then monster A in High Rank, and finally in the expansion you meet monster A again in Master Rank with some new modifications. I would rather see more completely new monsters instead of so many modified versions of old ones. Small amount of maps compared to older games. The maps themselves are really well designed, beautiful, and their complexity feels well balanced. Knowing the map allows you to find shorter ways to your destination, which gives a nice feeling of learning and getting to know the world. So while there aren't many maps, I really like their design and how they reward you for learning them. Armor skills are much easier to activate compared to old games, but because of this and decorations, armors have lost their identity. You can build pretty much anything and it's almost always viable to play. This also takes away some of the motivation to farm armor sets. Overall, if you like the older games, you may like it more than MH: World because getting into the actual gameplay is much faster! You pick a quest and you're ready to go, just like in the old times :D
MH系列的动作加游戏性最高的一座山
有人问我:“觉得这游戏值吗?” 我盯着屏幕,看着手中那把泛着寒光的三天刀,缓缓敲下: 五星好评。 不是因为画面有多好,不是因为怪物有多少,而是因为——在这款游戏里,我找到了属于自己的武器。它让我在每一次见切的叮声中感到满足,在每一次登龙的落地声中感到热血,在每一次居合的拔刀声中感到……宁静。 “三天不居合,手生;两天未见切,心痒。” 如果你还没试过太刀,去接一把吧。别怕猫车,别怕居空,别怕被队友吐槽“太刀虾”。因为—— 选择太刀,就是选择传奇。 有一种潇洒叫太刀, 有一种清脆叫见切门, 有一种浪漫叫登龙, 有一种禅意叫纳刀。 愿每一位猎人都能在刀光中找到自己的节奏。 叮——如叮。
新手上手比较困难正常 怪猎很有趣 越到后面感觉越好玩 武器不要自己一个人摸索 你摸索不出来的 除非你真的是天才少年(不要先打集会所 不要打唐伞妖怪) 熟能生巧 遇到打不过的龙自己多练练 如果没有下定决心要好好玩 我建议还是你不要买了 我身边好多朋友都是 打到集会所2星 主线都没过完就不玩了 武器教程也一定要看教程 最好去看b站 好好享受狩猎吧! 烈焰!
依旧盾斧,依旧成功!
非常有意思!!!!
great game
oke
los unicos que dicen que este juego es malo son, o los que solo habian jugado world, o RETR... ya hablando en serio, es un muy buen juego, si tiene mecanicas que tal vez a muchos no les pueda gustar, pero despues de varias horas de juego terminas adaptandote, y si estan escogiendo entre wolrd o rise, yo como alguien que ha jugado ambos recomendaria mas rise para iniciar