
Welcome to MOLOCH (Zero), the official interview simulation for MOLOCH Corporation. If you are reading this, you have been selected as a potential candidate for further screening for the position of [shift manager] within MOLOCH Corporation.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
No ending, not scary, just a quick simulation about little simulated guys running across a screen and some make it, and some drop dead. Not sure what the dev was aiming for, but it misses the mark by a mile. Rating: 2/10
Moloch (zero) is not really a game, it's a preachy 2D retro pixel "art-not-game" that's been slapped together with the godawful GameMaker Studio video game construction kit from Yoyogames. The developers follow the same course they took with EnviroGolf to shove a sanctimonious message down gamers throats, entirely ineffectively. This time, the message is about the evils of mindless corporations. Just like EnviroGolf, they fail spectacularly at this mission and do so in a way that's completely harmful to their cause. As EnviroGolf is proven to be an environmentally harmful game, so to does Moloch (zero) act in ways that support massive, faceless corporations. Built using the video game construction kit GameMaker Studio from YoyoGames, the game only runs on x86 PCs produced by Intel and AMD, on PC hardware mass produced by corporations that resemble Moloch in many ways, and of course it's designed for Microsoft Windows. So in order to tell us all about the evils of corporations, these guys are lining the pockets of dozens of them. You can't make this stuff up. It's like those selfies of teenagers putting their finger up to capitalist pigs... selfies taken on their iPhones. Epic failure in the actual intent and delivery of their message aside, let's look at the flaws of this "art-not-game", and look at why, even if this was a game, it's not worth wasting your time on. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution is locked, but at least you can customise the controls. The visual flaws and locked resolution push this game far below minimum acceptable standards for PC. GameMaker Studio is a very poor quality game construction kit, and unsurprisingly results in products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. Using a video game construction kit requires little to no talent or skill as a game developer. Very often, GameMaker Studio is used to make shovelware and lazy cash grabs, although in this case the game is free. Despite being free, there's little to enjoy as a game from this sanctimonious retro pixel headache, I can't recommend gamers bother downloading it.
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Hours played at review time, across 39 reviews with recorded playtime.
even the game got no secret ending or ending, achievement, some secret code. But,i'm still think it got the potential of bringing any future game to justify the meaning of this game.
:( way too short, wasn't sure if there was an ending that i missed because it just puts you back to the starting page but maybe i missed something
виндаус -10
senseless game
Игра «MOLOCH (Zero)» — это атмосферный хоррор с элементами психологического триллера. Геймплей строится на исследовании заброшенных локаций, решении головоломок и взаимодействии с жуткими сущностями. Графика выполнена в стиле нуар, с тёмными тонами и мрачной атмосферой, что усиливает напряжение. Сюжет развивается через фрагменты памяти и диалоги, оставляя место для интерпретаций. Звуковое сопровождение — отдельный плюс: низкочастотные звуки и неожиданные резкие эффекты создают ощущение присутствия. Минус — иногда неоднозначное управление и сложность в понимании механик. Для любителей атмосферного хоррора — рекомендую, но требует терпения.
免费 没中文 没成就 《莫洛克(零)》(MOLOCH (Zero)) 恭喜您! 我们已评估您的个人信息,现诚挚邀请您参与我们时长 15 分钟的面试流程。 欢迎体验《莫洛克(零)》(MOLOCH (Zero))—— 这是莫洛克公司(MOLOCH Corporation)的官方面试模拟程序。若您正在阅读此内容,说明您已被选为莫洛克公司 **[轮班经理]**(shift manager)职位的潜在候选人,即将进入进一步筛选环节。 若您希望推进此次潜在职业机会,请完成以下操作步骤: 点击本页面提供的 “游玩”(play)按钮,下载莫洛克操作系统(MOLOCH OS); 启动该文件,完成莫洛克操作系统(MOLOCH OS)的安装部署; 进入《莫洛克(零)》(MOLOCH (Zero))面试模拟软件,开启您的资质审核流程; 在莫洛克操作系统(MOLOCH OS)成功部署后,不妨体验一轮我们经久不衰的经典游戏 ——《幸运杯》(Lucky Cup)。 请谨记:勤奋工作,高效工作,出色工作。(work hard, work fast, work well) 补充说明 专有名词处理:“MOLOCH” 为游戏及公司名称,采用音译 “莫洛克”,确保名称统一性;“MOLOCH OS” 译为 “莫洛克操作系统”,“OS”(Operating System)为通用技术术语,补充完整中文释义便于理解。 场景化译法:“play button” 结合 “下载操作系统” 的语境,译为 “游玩按钮”(符合游戏类软件中 “点击开始 / 下载” 的操作标识习惯);“implement” 在此处指 “安装部署(系统)”,而非普通 “执行”,贴合软件安装的技术场景。 职位与游戏名:“shift manager” 译为 “轮班经理”,是企业中负责排班与现场管理的常见职位;“Lucky Cup” 译为《幸运杯》,保留游戏名的简洁感与趣味性,符合休闲类小游戏的命名风格。 口号还原:结尾 “work hard, work fast, work well” 采用排比式译法 “勤奋工作,高效工作,出色工作”,既保留原文节奏,又传递出企业对候选人的要求,贴合面试场景的正式感。
게임은 뭐하자는 건지도, 이게 정말 게임인지도 모르겠는데 일단 로딩 음악은 굉장히 달달합니다. 로딩만 오래오래 하게 만들었으면 추천 드렸을 듯.
Can't wait to play lucky cup all day at work after I get accepted into this corporation
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.