No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Hiragana tiles fall from the top and stack up. Build Japanese words to clear them before the pile reaches the ceiling. Any tile on the board can be lifted, wherever it sits. Tiles move to the tray in the order you tap them, and if they spell a real word, "きめる" clears them. Lifting a tile drops its column immediately — so pulling tiles out is also how you survive a dangerous stack. Longer words are worth far more. One six-kana word beats three three-kana words. Clear one while your stack is over the danger line and it scores 1.5x. Play it safe, or push your luck — that choice is the whole game. ■ Free to play Three single-player games a day, free. Two-player versus is unlimited and always free. If you want more, a single one-time purchase removes the daily limit forever — no subscription. ■ Over 610,000 readings The dictionary is compiled from JMdict and holds more than 610,000 hiragana readings: everyday vocabulary, place names, personal names, kanji readings and loanwords. "Why isn't that a word?" almost never happens. ■ Two-player versus Play someone on the same Wi-Fi, or anyone through Game Center. Both players get exactly the same tiles. Clear a word of three kana or more while a combo is running and that word itself rises from the bottom of your opponent's board. ■ Leaderboards and achievements Compare your best against the world and against your friends through Game Center, and collect ten achievements. ■ Simple to start, deep to learn The rules land in seconds: letters fall, make words, clear them, don't stack up. Everything after that — which tiles to leave, when to hold out for a long word, where to chain a combo — reveals itself the more you play. Warm colours, soft sounds, and no timer but the pile itself. Plays entirely offline.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
Hiragana tiles fall from the top and stack up. Build Japanese words to clear them before the pile reaches the ceiling. Any tile on the board can be lifted, wherever it sits. Tiles move to the tray in the order you tap them, and if they spell a real word, "きめる" clears them. Lifting a tile drops its column immediately — so pulling tiles out is also how you survive a dangerous stack. Longer words are worth far more. One six-kana word beats three three-kana words. Clear one while your stack is over the danger line and it scores 1.5x. Play it safe, or push your luck — that choice is the whole game. ■ Free to play Three single-player games a day, free. Two-player versus is unlimited and always free. If you want more, a single one-time purchase removes the daily limit forever — no subscription. ■ Over 610,000 readings The dictionary is compiled from JMdict and holds more than 610,000 hiragana readings: everyday vocabulary, place names, personal names, kanji readings and loanwords. "Why isn't that a word?" almost never happens. ■ Two-player versus Play someone on the same Wi-Fi, or anyone through Game Center. Both players get exactly the same tiles. Clear a word of three kana or more while a combo is running and that word itself rises from the bottom of your opponent's board. ■ Leaderboards and achievements Compare your best against the world and against your friends through Game Center, and collect ten achievements. ■ Simple to start, deep to learn The rules land in seconds: letters fall, make words, clear them, don't stack up. Everything after that — which tiles to leave, when to hold out for a long word, where to chain a combo — reveals itself the more you play. Warm colours, soft sounds, and no timer but the pile itself. Plays entirely offline.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 13 | 100% | $1.99 | |
| — | 0 | 0% | Free | |
| — | — | — | Free | |
| — | 3 | 100% | $2.99 | |
| — | 0 | 0% | Free | |
| — | 0 | 0% | $0.99 |