
Run, gun, and survive! In this twin stick arcade shooter, you'll be fighting your way through countless waves of enemies to restore maximum peace to the galaxy!
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Languages: English, Korean
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
不错的小游戏
I recommend this game because it's free, however there's many improvements could be made for better gameplay: - Add Basic tutorial for introduce the game system - Item only stay on floor on 2 second due to scrolling too quickly, suggest the item float on same place at least for 8-10 sec - Special ammo is too limited and rare, and did not indicate which mob carry the items. Increase and indicate where items will appears - Only 2 bomb can be carried, could make it more - Could add the fast roll function to avoid bullet and enemy wave. Even Dark Souls have it
有卡 免费 有成就 没中文 星际机动 奔跑、射击、活下去! 《星际机动》是一款充满怀旧风格的双摇杆街机射击游戏!在这场太空冒险中,你需要冲破无数波次的敌军攻势,为银河系重拾全面和平! 游戏特色 十个街机风格闯关关卡 五场高燃首领决战 三款强力武器升级 排行榜满足你的竞技好胜心 鲜亮多彩的像素美术画面 世嘉创世机时代风格原声配乐
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mobile Astro is just another game in my backlog that I never expected to see it there. Apparently, I had gotten the DLC for free at some point in time. So I decided to play it and... I really did not have a fun time with it. - The game's biggest problem is that IT'S UTTERLY BORING. Levels are far too long with nothing interesting happening in them, and the enemy patterns just get repeated again and again and again, even up to 8 times in one level. The most notable one being a group of three laser wall barriers in a row that appear on every single level after its introduction. - The game constantly hides the number of your remaining bombs and extra lives. They are visible for a couple seconds, and then they suddenly vanish. A strange design decision to not let the player know what they have when they want to. - The play area is horizontally way too small for the player to react in time, making it not suitable for a twin-stick shooter where enemies come from all sides. This is especially noticeable with fast enemies that suddenly appear from off screen. - The bombs are such a letdown. They only work in a certain radius, can clear enemy projectiles and yet are unable to kill some of the basic enemies that get spammed over and over again. Sometimes you need two bombs to get rid of a basic enemy. - The graphics look fine, but the designs look bland and sometimes even don't make much sense. All of the levels with even numbers have the same background with some color differences; understandable from a story progression perspective, yet very repetitive. Your ship walks around, some enemies walk around, yet all of the other enemies fly. Enemies look like tanks, small drones, strange walking bots, mini versions of the main character, squids... there's no harmony in their designs. Overall, while Mobile Astro is free, I believe it is still way too bland and boring to be worth anyone's time. I highly advise skipping it. And as I know this was the devs' first project, I wish them the best in their future projects.
想当年,能玩一天
its cool
I don't remember playing this one
重回小时候的感觉。不过有点难度吧
This is a great little shoot em up game. i like the simple art style and fluid controls. little hard in some sections. but pick this up and give it a try. 5/5
This game is awesome! I used my controller for better game than keyboard.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.