
Poke the dungeon and stick around to see what comes out! Every 60 minutes you will receive a tradeable mob in the form of a Steam Item. Grow an impressive collection of unique mobs to show off and trade with other players on the Steam Market!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Геймплей настолько увлекательный, что я уснул впервые за компом!
ㅤ🦝ㅤ
bad game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[i]#947[/i][h1]Mob Trader[/h1] Kolejna gra w której naszym zadaniem jest klikać w przedmiot i wbijać punkty oraz co jakiś czas otrzymać coś do naszego ekwipunku. Niestety nie polecam gier NFT.
10/10
Дроп
Mob Trader is another disgusting clicker scam game like "banana". Effectively a blockchain/NFT game, but abusing the Steam Marketplace instead of some other blockchain/wallet system... the end result is the same, this isn't a real game, it's just dumped on Steam to scam PC gamers through the Steam Marketplace. It has no value as a serious game, you just click stuff in the hopes an "NFT" marketplace item drops so the developer can get paid for the sale... and of course so the developer can sell ones that he's farmed up himself. So while this looks "free", it's only superficial. The real purpose for this game is for the developer to farm and exploit Steam Inventory items that drop through the game. They can then sell these items in bulk on the Steam Community Marketplace. This kind of Steam abuse, combined with a minimum-viable-product non-game, does no service to gamers whatsoever. This is pollution... it's harmful to everyone. It hurts genuine indie devs, who have to compete with this pollution to get visibility for their sincerely made games. It makes indie devs look bad. It makes it harder for gamers to find those genuinely made games. It's designed to prey on gamers and manipulate the Steam Community Marketplace to the detriment of all. Avoid this at all costs.
This is not a game, yes you can click and see a number go up but thats it. What it is is a series of achievements which involves running the game for at least 384 hours, and a spam of steam inventory items the whole time.
brakuje mi wymiany stworków na skrzynki bez tego zbieranie tych stworków to tylko zaśmiecanie ekwipunku
кликер кликер и ещё раз кликер
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| $0 | 0 | — | Free | |
| $3.3K | 38 | 68% | $2.99 | |
| $576 | 6 | 100% | $2.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — |