
Manage your own gym, train fighters and chase championships! Control every aspect of your fighter's training to build the perfect weapon - all while expanding your roster to dominate the competition.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
This game still has major issues that makes the game beyond unplayable. 1. The Scheduling System still needs lots of work. 2. Custom fighters still are not fighting properly despite the patches coming out. 3. The custom fighters and coaches are gone after the 2018 year and still hasn't been fixed. 4. This has to be the worse MMA game ever developed and needs a ton of work and the dev should be focusing on addressing all of the problems and they haven't done It. 5. The game should have been never released until the bugs and glitches were fixed. 6. I would have worked on It for at least 2 years more. 7. This developer doesn't seem about putting in the time needed to fix all the problems with the game. I had such high hopes for this game. I will not play this game until the bugs and glitches are fixed. No rating because the game is a disgrace.
This game could be good but it misses fight days so nothing happens ater that ive loaded the several times still problems one is if my fighter wins the message to say what is winning purse is is in a totaly different name there are so many problems to list hope it can be sorted
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Hours played at review time, across 29 reviews with recorded playtime.
This game has a cool concept similar to WMMA, with the interesting thing being that you're supposed to be running your own gym. However, the game falls flat due to this game being released about 2-3 years before it was ready. - There are bugs all over the place and the game crashes repeatedly. - There isn't much to do. There aren't enough organizations or teams. This game really should have been a free beta where he asked people what he could improve upon in the game. - The game is not in-depth enough. It needs more story lines. It just needs more, honestly. The developer has pretty much given up on it and so nothing is going to change. Don't buy it and let someone else make their own game or try WMMA.
Game is too glitchy at this moment. Was hoping for a good mma simulator, but this isn't it in its current state. First two events that happened resulted in nothing. Both fighter's who participated had records that didn't change and I saw nothing about what happened. The simulation you can watch shows you one notification for every 15 seconds of fighting and they are very generic things that happen. You can't set a strategy for your fighter to follow and he doesn't always fight in the way he should. This game needs lots of work to even be worth the measly 10 dollar price tag.
Cool idea, but not worth the time/money. You don't even get "video" of the simulated fights.
A fun game. Good effort on the dude making this. Enough talk. Gonna go play s'more.
I just started playing the game today and have already had it crash 8 times, mainly when I'm trying to view the rankings. I have found that when you try and view the rankings of a division with a created fighter, it will crash.
This game is something else. First off it took a very long time to load up and then there is no full screen mode unless I couldn't find it. When selecting sparring the cage is there but the fighters are the fastest fighters known to man because the speed they are moving at is faster than the naked eye, or they didn't bother to use any. On top of that the sparring partner for my male fighter was a woman. To tell the truth after I couldn't find a full screen mode I couldn't be bothered to want to like it and then when there was no simulation fight on a simulation game I called it a day. I so hope they bother to build on it and this wasn't just a lost bet of some type.
TLDR: If only there was a bug free version of this game. I absolutely love what this game is trying to do. I hate the gym contract part but I like how the edit option is free and easy. Time for the bad news. My first game ended just a little less than a year where my created character left my gym yet the contract for him still went through. None of my fighters were getting fights despite being on winning streaks during this time period and I ended up losing all of my fighters due to the time expiring. Eventually I downsized my gym to the point where it's expenses were -3000 per month. I don't know how it's expenses were negative considering the income was 1000. Eventually I got a message that I had a new message but I couldn't read it, I'd try clicking away but it would never pop up. Eventually I just had to give up on the game. It's a lot of fun but super buggy. I got it on a really steep discount of 2 bucks and I'm debating keeping it. I really want to so I can support the developer but the game is just super bugged. Final diagnosis: This game is better than World of Mixed Martial Arts 5.
Oh, boy. So far, very bare bones. But it has great potential. First of all, you need to be able to pick your fighters tactics so they can't just do whatever they want. You need to make a fight plan mechanic otherwise there is no point in playing this game. There also needs to be a point system for the sub martial art category e.g.(jab, hook, armbar) instead of it all going up together the same, just because that's dumb. There needs to be more organizations, and you need to be the one who decides when and where your fighters fight, not the organization. Because that's dumb too. Once that stuff is done this game should be in business. I also made a character and the face I chose changed to a different on and the strength coordination and stamina were not at all what I chose. stamina was my high one instead of strength being it. And also they get up from the ground right away. That's kinda weird. How can someone consistently stand up right away after getting taken down? After this stuff is fixed it should be a pretty good game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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