
Mistfall Hunter is a dark fantasy extraction ARPG. Combine skills, talents, and gear for each class in thrilling combat! Whether you team up or go solo, one thing remains certain—only by fighting your way through can you return with a full haul. Good luck, Gyldhunter.
Most likely between $8.8M and $25M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $22.49 | 53% | approximately $14.7M |
| Xbox | $24.99 | 44% | — |
| PlayStation | $22.49 | 68% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $11.54 on Steam · Russia (−49%). Compare 31 prices in 15 markets →
Reviews
Themes across 3294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ta gra to żart, klimat ok potencjał jest ale balans klas nie istnieje, servery lagują, do tego totalnie randomowe ataki mobów, spędziłem 70 godzin i mam dość obecnie gra jest niegrywalna frustrująca nie warta tych pieniędzy.
:)
CRINGE TEXTURE > FCK STACK AND LOSE PVP PLA FIX THIS PROBLEM ITS NOT RELASE GAME !!!
Its boring and repetitive. A lot of grind for small percent upgrades of gear.
作为一名手柄玩家我感到非常恶心,完全无法连接手柄操作,还找不到客服解决问题,只有充值问题才有在线客服。总体评价过于圈钱了 (拉完了)
An absolute hidden gem — such an unexpected find! I went in with zero expectations and was completely blown away. What a brilliant little game!
beast cheese cheese
Fun game, plays really smooth, well optimized!
Leave negative feedback until the devs fix the server-side issues. Played the game on hardware well above the recommended specs, with a gigabit internet connection, yet almost every mid-fight turns into a slideshow of teleporting players. Maybe the issue is related to the matchmaking system widening its search criteria. If so, it would be better to add a hard limit on how far it can widen the search, rather than matching players with servers that result in such severe latency. On top of that, instead of fixing Rogue, the only class that stands out from the rest of the lineup, the developers seem to prefer fixing aim-dependent classes that become practically unplayable because of server issues.
Dungeonborne so que pior 👍