
A choice-based visual novel game about science, division, and the false ideology of knowledge. Each and every one of your choices will determine whether the disciplines will end in unity or complete division. The key to eternal knowledge is in your hands.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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[h1]Before I played Mindworks: The Great Division, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
I LOVE THIS GAME SO MUCH BRO FDBRWBQFB
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Concurrent players on Steam, sampled daily since tracking started.
Bilim, bölünme ve bilginin yanlış ideolojisi hakkında seçime dayalı bir görsel roman oyunu. Seçimlerinizin her biri, disiplinlerin birlikle mi yoksa tam bir bölünmeyle mi sonuçlanacağını belirleyecek. Sonsuz bilginin anahtarı sizin elinizdedir.
Un jeu ? ... Pas exactement. UNE PERLE parmi les cailloux. Une occasion de réfléchir sur les valeurs qui commandent les priorités humaines ET si les choix collectifs sont les meilleurs ...afin d'assurer la survie de l'espèce humaine sur la planète Terre et, au final, d'assurer la survie du vivant sur la planète Terre. Et cela en donnant la préséance à certaines sciences (économie, politique) plutôt que d'autres (psychosociologie, arts, et probablement écologie) Cela dit, j'ai très hâte de voir la suite ...
Has an overall terrible flow. Taking roots more from comics rather than a novel or traditional visual/sound novel origin. This is evident in the sentence structure and poor grammar in individual lines. The narrative flow is awful as well. This short "spurt" style of scenes and dialogue can work for the comic style but comes across as grade-school level for actual novel-delivered lines. Probably would have been better if it kept or better implemented its comic origin rather than just throwing comic-styled text into the visual novel format.
Mindworks: The Great Division is not a game, it's an e-book that's been dumped on Steam masquerading as a game. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This short, failed e-book is based on a flimsy high school understanding of scientific principles, is written much like you would expect from a high school anime club dropout fanfiction and is riddled with grammatical errors and just poor, sloppy writing. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. One of the chief problems with failed authors polluting Steam with non-game E-books is that E-books can easily just be presented in a web browser... there's no justification for charging money on Steam for what might as well be a webpage. We don't spend thousands on buying a gaming rig to spend money on Steam for something Chrome or Firefox could do. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the e-book peaked at only 2 concurrent readers... this is a dismal public reception. This was so bad they couldn't even give it away. The funny thing is, if you wanted to print this book, you'd only need to print 2 copies to satsify the entire world's demand for it. While this E-book is "free", you can get better quality, professionally written books and comics for free online (from places like Project Gutenberg) or from public libraries. Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games.
Игра 'Mindworks: The Great Division' - это весьма занимательная головоломка, предлагающая свежий взгляд на жанр игр с числами. Идея разделения блоков на части с равными суммами, на первый взгляд кажется простой, но быстро превращается в настоящий вызов для ума. Визуальный стиль игры приятен и минималистичен, не отвлекает от игрового процесса. Музыкальное сопровождение также ненавязчивое и хорошо подходит к атмосфере. Уровни постепенно усложняются, предоставляя достаточно времени для освоения механик, перед тем как подкинуть действительно сложные задачи. В целом, 'Mindworks: The Great Division' - отличный выбор для любителей головоломок, которые ищут что-то новое и оригинальное. Она прекрасно подходит для коротких игровых сессий, когда нужно "размять мозги". Минусов как таковых не заметил, возможно, не помешало бы чуть больше разнообразия в визуальном оформлении после прохождения определенного количества уровней. Рекомендую к ознакомлению!
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is this a joke?