Modeled estimate, not a reported figure. How we estimate →
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About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Portuguese - Brazil
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy vibe.
Ciekawa gra z, nomen omen, rozbudowaną historią 18+ ... Z cyckami w tle. ;)
É uma merda, é um jogo horrível, fdp quem comprou isso pra mim, é uma ficção pornográfica horrosa, é um jogo de abuso, vai toma no cu quem fez essa doença
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gra z dlc które mam to na spokojne granie jest to aż cała godzina ja cały konent odhaczyłem w 30min szczerze nie jest warta 60zł (gra + sesson pass) max 10-20zł mając na koncie przegrane gry w które wiele godzin przegrałem wiele godzin by odblokować cały konent. patrząc po komentarzach skusiłem się ale patrząc na wage gry ok 2gb nie ma co liczyć na cokolwiek fabuła jak i bohaterka płytkie i bez wyrazu. nie polecam omijać szerokim łukiem chyba że serio będzie za 10-20 zł z all dlc to można spróbować
Nice art
Juego lanzado 10/10 Soy el pez y mordí el anzuelo. Un juego hecho con mucho cariño... y una atención al detalle excepcional.
至开发者👍,请添加中文翻译,包括机器翻译也可以。谢谢。推荐游戏👍越堕落越好看👍。 (We need chinese!)
Midnight Ride is a compact, choice-driven narrative adventure that leans heavily into atmosphere, tension, and mature subject matter rather than traditional gameplay systems. Developed and published by Horny NPC Games, it presents itself as an interactive story first and foremost, asking players to engage with uncertainty, vulnerability, and consequence during a single, uneasy night journey. From the outset, the game makes clear that it is not aiming to be a broad life simulation or an action-heavy experience, but rather a focused exploration of how small decisions can dramatically alter outcomes when placed in an uncomfortable, unpredictable situation. The premise centers on a lone female protagonist navigating encounters during a late-night ride, with the narrative unfolding through dialogue choices and situational decisions. There is no complex mechanical layer beneath this structure; instead, progress is dictated entirely by the choices you make and how you respond to the characters and events you encounter. This simplicity works to the game’s advantage, keeping attention squarely on tone and consequence. Each choice feels weighted, not because of hidden systems or stats, but because of the immediate emotional context surrounding it. The game repeatedly emphasizes the idea that trust, hesitation, and curiosity can all lead to very different paths. Tonally, Midnight Ride operates in a space that blends psychological tension with mature themes. Rather than relying on overt horror or shock tactics, it builds unease through ambiguity and anticipation, allowing players to fill in the gaps with their own expectations. Moments of calm are often tinged with discomfort, and dialogue can shift from seemingly harmless to unsettling depending on how interactions unfold. The mature content is woven into the narrative rather than existing purely for spectacle, though it is clearly intended for an adult audience and may not appeal to players looking for subtlety or restraint. Visually, the game adopts a straightforward visual novel presentation, focusing on character art and scene illustrations rather than elaborate animation or environmental detail. This restrained approach keeps the experience readable and accessible, while also reinforcing its episodic, storybook structure. Sound design and music are used sparingly, but effectively, often heightening moments of tension or signaling emotional shifts without overwhelming the player. The overall presentation feels modest but purposeful, aligning with the game’s limited scope and narrative focus. One of the game’s key strengths lies in its branching structure. Multiple endings are available, encouraging replay for players curious about alternate outcomes or missed story beats. While the core setting and framework remain the same, different choices can lead to drastically different conclusions, some more optimistic and others distinctly bleak. That said, the overall length of the experience is relatively short, and repeat playthroughs can begin to feel familiar once the major narrative branches are discovered. Replay value exists, but it relies more on curiosity than on mechanical variation. The game’s reception reflects its niche appeal. Players who approach Midnight Ride as an interactive short story tend to appreciate its focus on mood and consequence, while those expecting deeper interactivity or more traditional gameplay often come away disappointed. The limited scope, repetitive dialogue structures in certain paths, and reliance on choice alone to drive engagement can make the experience feel thin for some audiences. Additionally, the presence of DLC expansions suggests an attempt to extend the game’s lifespan, though opinions on their value vary depending on how invested players are in the core narrative. Overall, Midnight Ride is best understood as a tightly contained narrative experiment rather than a fully fleshed-out adventure game. It succeeds in creating a tense, uncomfortable atmosphere and in making player decisions feel personally consequential, even within a simple framework. While its mature themes and limited gameplay depth will not resonate with everyone, it offers a distinctive experience for players interested in short, choice-driven stories that prioritize mood and psychological tension over mechanics or spectacle. Rating: 7/10
Moonshine
Pros: -the base game on sale is only about $3 -An AVN about a hitchhiker is a creative idea -A road-map shows the 6 main decision-branches plus some decision-twigs plus the endings You can use this road-map to get 100% of the achievements and endings Cons: -has a rapey vibe which might trigger sensitive viewers -Only 6 save slots but that doesn't include the detailed road-map
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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