Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck. No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina. Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains. The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience. As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again. The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available. Good luck hero - it's time to end the Uberlich's cycle of destruction! FEATURES + Challenging roguelike gameplay with an easy-to-understand deck-building combat system + Procedurally generated content - every adventure is unique + A dozen different enemies with 7 unique bosses + Six heroes to choose from, each with a different starting deck and unique playstyle + Unlockable hero skins, each with its own starting deck + Discover more than 150 cards + Daily Challenge mode with leaderboard and gameplay modifers + 5 'Demon Mode' levels of difficulty to unlock + Unlockable cards that can be easily earned through normal play + Google Play integration with Leaderboards and Achievements + Portrait orientation for casual one-handed gameplay + No ads, timers, or other freemium shenanigans
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Modeled estimate, not a reported figure. How we estimate →
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 11, 2026 — Sep 18, 2026 · 37 readings
Google Play shows “100,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
About
Meteorfall is a deck-building roguelike. You'll choose your class from one of four unique adventurers, and then set out with a deck consisting of some basic attack cards. During the course of your adventure, you'll be presented with the opportunity to add powerful new cards to your deck. No adventure would be complete without slaying a few monsters that get in your way. In battle, you'll draw cards from your ability deck. Each time you draw a card, you'll be able to swipe right to play the card, or swipe left to skip a turn and regain some stamina. Between battles, you'll venture through a variety of locations, represented by an encounter deck. You'll encounter blacksmiths that can upgrade your cards, temples that can help you optimize your deck, and mysterious characters that will make you all sorts of bargains. The tactical strategy of combat micro-decisions mixed with the strategic element of deck-building provides a compelling and deep gameplay experience. As with all roguelikes, death is permanent. You'll earn some gems that you can use to unlock new cards, but it's back to the drawing board after that. Start out with a new adventurer and set out on your quest once again. The good news is that Meteorfall is different every time you play - you'll encounter different locations, different enemies, and different quests. Part of the challenge is adapting to the challenging situations the game puts you in, given the cards available. Good luck hero - it's time to end the Uberlich's cycle of destruction! FEATURES + Challenging roguelike gameplay with an easy-to-understand deck-building combat system + Procedurally generated content - every adventure is unique + A dozen different enemies with 7 unique bosses + Six heroes to choose from, each with a different starting deck and unique playstyle + Unlockable hero skins, each with its own starting deck + Discover more than 150 cards + Daily Challenge mode with leaderboard and gameplay modifers + 5 'Demon Mode' levels of difficulty to unlock + Unlockable cards that can be easily earned through normal play + Google Play integration with Leaderboards and Achievements + Portrait orientation for casual one-handed gameplay + No ads, timers, or other freemium shenanigans
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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