
As TRON we send you on a journey to learn survival skills, to develop mutations, to build fortifications and to hunt other TRON mercenaries on the map. You're playing a PvP survival - with a versatile construction mode - where you can switch back and forth between firearms and your melee mutations. Be TRON!
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Languages: English**languages with full audio support
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Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ola eu sou um usuario do MetaTron, venho aqui para informar que não ha servidor no seu jogo eu paguei por ele porque gosto desse estilo de jogo, no caso se eu nao tiver uma resposta eu denuciarei voces pois pode estar enganando nos usuarios e compradores obrigado pela compreenção
An interesting craft, build, survive game that focuses heavily on PvP. One of the most interesting things I found is that you can activate mutations; Rage out in Beast Mode and beat others to a pulp! https://www.youtube.com/watch?v=9oBbUaB0HL0
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Modeled estimate over time.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ok so i had to sit on the menu for 7 min to write this review. but DON'T waste your time/money... no servers and can't make or rent one either.. abandoned game. can't give you any insight on the game or how it plays i can't get past the menu area. take game off steam and refund all that payed for this junk!
- Set my graphics to extreme. Not impressed. - Tried to find out how to play and it took a while to understand you can't build anything without a workbench. Not impressed. - Some people/zombies attack as soon as I am too close (can't see them before its too late most of the time) and they kill me. Not impressed. - Where is my stuff when I die? Haven't found any of it yet. Not impressed. - Can't swim, but walk on the bottom instead. Not impressed. - No online players in official servers. Game dead? Not impressed. Overall not a horrible game, but I think it needs some fixes. This game might get better in the future, but as of patch 0.2.2.6 I can't recommend it.
os cara vende o jogo e n tem nem um servidor para joga
NO TO FAJNIE bardzo chetnie bym zrecezowalam bym tą grę ale … nie ma serwerów nie ma niczego w tej grze oprucz meniu na yt wiedza gre to moge poweidzeci ze jako tako koncept wydwał się oke ale Prosze was ludzie pisza serwery od dobrych 3 miesency nie działają serwery a dev mi wysła gre do zrecezowania i to olewa no to sorry ZGLASZAĆ TĄ GRĘ W SKLPIE STEAM ZA POMOC CHOROGIEWKI ze jest to oszustwo ! Znajdizesz ją na dole po prawej stronie zaraz koło jezykó któa gra obsługuje
Dead game. No servers to play on !
HORRIVEL,NEM DA PRA CRIAR SERVER
Money Grabbing Devs this is why many people refuse to buty indie games. False love ...... Never buy this game!!!
I've spent quite a few hours enjoying the mechanics, building a little structure, learning the build path, and establishing equipment. Unfortunately I was the only one playing the game from what I could tell, but it was fun. It has the potential for an interesting open-world experience. I'm seriously worried about some serious qualities which could make or break a gaming experience in an open-world mmo, though. I feel as if the developers still need to make some large decisions, such as wheather to establish safer zones or player-built servers, or something to avoid some serious griefing. Maybe just massive servers, but I can't imagine the task. All I know is that, even though the game is looking good mechanically and I'm impressed and hopeful that the concept is being explored, I don't see a solid style yet, but I think they know this right now. I'll be following this and checking back. Might change my vote, but I can not recomend it just yet. I think paying for this game earns me that right. I'm also still very critical of how it's going to be marketed. The last game I played like this was more of a pay-to-grief game.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.