No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
◆ 新大陸『メタフロンティア』を開拓し攻略する王道タワーディフェンスモバイルゲーム! ◆ストーリーモード、クリアタイムを競う特殊クエスト、曜日限定クエストなど様々なプレイを掲載! ◆ ユーザーは1つのタワーと5体のキャラクター、3枚のスキルカードでパーティーを組みバトルに参加! ◆ スキルには様々な効果があり、キャラクター同士の組み合わせやスキルの発動タイミングが戦況を大きく左右します! ◆ ゲームプレイでキャラクターやスキルカードを育て、ガチャやマーケットプレイスで独自のパーティーを作成しながらユーザー同士で競い、メタフロンティアを攻略してください!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1 | 100% | Free | |
| — | 20 | 88% | $1.99 | |
| — | 0 | 0% | Free | |
| — | 5 | 100% | Free | |
| — | 10K | 93% | Free | |
| — | 15.4K | 98% | Free |