
MENTAL is an open-world action RPG shooter with advanced parkour and slow-mo abilities. Fight gangsters, escape the police, earn money and explore the city as you play through hours of action-packed, humorous story and side missions. Or just mess around in the crazy open-world...
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I liked the game and its potential, but most of the things I can't access. Especially the main menu for the game, without it I can't access my weapons, because of that combat for me was no option, if anyone can tell me how to get the menu opened up since I play on the Oculus that would be much appreciated
well what can I say...since its first iteration this game has come a long way...now you will find yourself in an open world full of things to do, literally dozens of hours of fun. the parkour mechanics are well done and the gunplay is satisfying. obviously there are some performance issues related to the optimization, but they are under investigation and vr perfkit does its job very well. Highly recommended game for those interested in a gtav style experience
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Trends
Modeled estimate over time.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Os dejo un gameplay por si le queréis echar un vistazo😁 https://youtu.be/ilJu1LXWrkk Un juego inspiradisimo en GTA, que va por muy buen camino
its a very fun game its just incredibly laggy depending on ur headset
One of the strangest development cycles of any game. Started off as a neat little arena battler similar to Hard Bullet or Brutalistick, underwent a lengthy and ***COMPLETE*** overhaul into a nearly entirely unrelated open world game, then got delisted shortly thereafter. Such a bizarre little thing.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.