
Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.
Most likely between $11.7M and $33.1M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.10 on Steam · Ukraine (−75%). Compare 31 prices in 15 markets →
Reviews
Themes across 1494 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very brutal turn-based strategy game, a lot of customizable options for almost anything. You can tweak the difficulty to your liking which is a very big plus. Squad-leaders, which are the one leading your squads have personalities and are very fun to hear. Your squads are also very customizable to what you want and need, pure infantry? sure, machine gun crew, it can be a light/medium/heavy. Mortar crew, flamethrowers, ATGM, anything. Vehicles are again, customizable and varied, you can build your very own mechanized platoon if you want. The devs communicate very well with the players and the community as a whole, which is very good for a Early access title, they're other game, Battle Brothers which is also an incredible game reassure me that once MENACE hits 1.0, we will have an incredible turn-based strategy game on our hands. Beware of the [REDACTED].
옛날에 강철제국이라는 게임 비슷한거 없나 찾다가 해봤는데 재미있게했습니다. 히어로즈보다 더 잼나게 한거같습니다.
Menace is a good game that, in its current early release state, provides enough for several enjoyable playthroughs. The dev team has consistently added new content and improved existing content, so I have strong hopes that when the game is fully released it will move from a good game to a great game. keep up the good work team!
Por partes. Buen juego similar a Xcom aunque menos pulido El sistema de combate prima las coberturas y las contenciones, tardas un poco en acostumbrarte pero cuando le pillas el truco se hace satisfactorio. Me gusta, pero le queda mucho trabajo de diseño, demasiadas armas que al final no usas, faltan variedades de escenarios, enemigos, tiene poca complejidad de campaña. A mi gusto los mapas son demasiado grandes y una vez que terminas misiones, tardas varios turnos inutiles en volver a la zona de extraccion y se hace tedioso. Si le ponen ganas y meten mas contenido, misiones distintas y retos puede ser un gran juego. He jugado la campaña hasta que el acceso anticipado ha terminado, ojala lo pulan bien.
Looks promising so far, altough normal difficulty lowkey lacks challenge and a level higher difficulty is too hard, sometimes impossible or even unfair
This game is easy to dump some time into and have fun. Really nails the tactical genre and fits nicely into a "Company of Heroes but turn-based" sort of vibe almost. The gameplay loop is engaging for an XCOM fan. Definitely still some Early Access stuff to work out and there could be more fleshing out on some things but the core gameplay is strong!
already very good could use more variation in missions and/or the non-fighting part between missions. Does not yet do a good job of hiding that its just one randomly generated mission after the next.
Excellent so far. Can't wait for this to become a complete work of art.
It's fun. Feels like Xcom with vehicles and CAS support. Looking forward to the next update.
goat