
Lead a strike force against an alien threat in this turn-based tactical RPG from the developers of Battle Brothers. Answer distress calls across different worlds, train and equip infantry, deploy tanks and mechs, and plan and execute missions in detailed turn-based battles.
Most likely between $11.7M and $33.1M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $10.10 on Steam · Ukraine (−75%). Compare 31 prices in 15 markets →
Reviews
Themes across 1494 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
it's a fun game
Came a long way since the demo! Felt overwhelmed at first, but the systems are better explained now, and you learn the game within a mission or two. Real nice turn-based tactics game with cover systems that's not trying to be XCOM2. Uses some of the familiar systems of Battlebrothers in a new and interesting sci-fi setting. And just like in BB you can get to feel confident in your squads without ever feeling truly safe. I like the squad leaders having unique written stories and personalities that come out during battle, similar to Jagged Alliance. The current state of the game is already very playable, and Overhype is a trustworthy and active dev. Thing's got future classic written all over it!
Das Spiel kann man in zwei Worten zusammenfassen: Deutsches X-Com. Ich finde es sehr gelungen, obwohl sich das Spiel erst im Early Access befindet. Das Spiel bietet auf der taktischen Ebene sehr viel: Es gibt viele Waffen, viele Panzerungen, Fahrzeuge, Squadleader und noch mehr verschiedene Feinde. Im Gegensatz zu XCom wurde das aleatorische Element jedoch stark reduziert: Es kommt nicht vor, dass eine Einheit plötzlich neben dir steht und du die Einheit verlierst. Dafür aber, wenn du Fehler machst, kann es leicht passieren, dass die kompletten Squads unter Sperrfeuer geraten, nichts machen können und einer nach dem anderen ausgeschaltet werden. Gelungen finde ich auch den Umstand, dass die einzelnen Fähigkeiten, Leader und Waffen ausgeglichen sind. Es gibt keine Allzweckwaffe und viele Wege führen nach Rom. Der Ausbau des Raumschiffs und die Interaktionen mit den verschiedenen Fraktionen sind lustig gestaltet. Rundum: Das Spiel macht Spaß. Nach 15 Spielstunden ist mir das Spiel kein einziges Mal abgestürzt und ich konnte auch keine Bugs beobachten. Wer XCom, Jagged Alliance oÄ mag, kann ich das Spiel nur Wärmstens empfehlen. Das Spiel birgt jedenfalls großes Potential, mal sehen, was noch auf uns zukommen wird. Meine Empfehlung: Unbedingt kaufen!
Still feels very much like an early access title, but every update that rolls out for it makes it feel overwhelmingly brand new. The devs are pointing this game in the right direction.
Menace has the potential to be to XCom-Likes what Baldur's Gate 3 is Turn Based RPGs. *Note* It is an Early Access Title. So only about 1/3rd of the game content is available and the New User Experience is still a bit rough. That said, the community on Discord and Steam is outstanding, and super helpful to help new players ramp up. I absolutely love this game. It's my personal Game of the Year. the XCom-Like genre has been pretty stagnant for about a decade. Then along comes Overhype with Menace to deliver the first real evolution of the genre. Adding a taste of Table top gaming elements ala Warhammer 40K with Unit sizing that brings more customization to your units. Squad Leaders (SLs) that each have unique personalities and multiple different playstyles brings that connection you got with your favorite units in XCom. Plus the SL to SL banter via barks is great! You'll see some complaints about the RNG nature of Weapons, Armor, Vehicles, etc in some reviews. I feel those people are missing the point of the rogue-like nature of the game and the endless replayability that it brings. At first, the RNG in the Blackmarket made it really rough in the early stages of some playthroughs, but it also forced me out of playing in only 1 style. Once I broke out of that mindset and started trying different stuff. (Pistol builds I am looking at you) My enjoyment level went through the roof. I highly recommend this game . It's better than 99% of the games out there and is just getting better with every update. Also, the community control scheme for Steam Deck is amazing. At least 500 hours of my playtime is on Steam Deck. Buy it!
Thoroughly enjoyable, looking forward to further updates, balance work and tweaks :)
1内容不够玩,2后续剧情没有更新. 步兵主武器后期乏力,显的步兵在后期的作用明显比载具低一截,要在设计一下步兵的机制让步兵和载具之间有个平衡,满载具队就能打的对面抱头鼠窜,很快会消耗掉游戏寿命。游戏战斗呈现的规模是刚刚好不大不小以及配装非常多,比较灵活但是和前面说的步兵武器乏力除了黑哥,黑姐(一个机制强,如果可以黑哥扛着长管坦克炮去和对面载具甲弹对抗。一个数值高隐蔽甲加斗篷加技能高达7点的隐蔽你怕不怕)全部步兵都是充当陶陶发射器,看着挺多主武器实际用不了几个。给三方势力打工在高信任度下没有剧情交互比较突兀,希望加入统一三方势力收复回地球的剧情或者到主角自己拿下倒流星系当大军阀公开对抗地球当反骨仔的剧情。游戏好玩但是还还少点什么希望官方正式版给我们一个惊喜。
클리어 일자 기준 매우 만족스러운 턴제 게임 엑스컴 보다 쬐금 하드하지만 배틀브라더스 만큼 어렵진 않음(보통 난이도 기준) 게임을 익히기 까지 꽤 허들이 높지만, 게임을 어느 정도 이해 한 시점 이후 부턴 그렇게 까지 어렵진 않음 난 이 과정을 위해 초반부를 10번 정도 다시 플레이 했음 < 이 정도의 문제가 있긴 함. 왜냐면 플레이어한테 제공되는 정보가 너무 한정적이고 복잡하게 꼬아놔서. 심지어 내가 플레이 막 할 땐, 내 유닛과 적 유닛이 적정 명중률 사거리 상태인지 아닌지 확인 할 방법이 몇 타일 밖에 있는지 세야 할 정도로 불친절 했음(다행이 플레이 하던 중에 패치 됨) 그 외에도 제압이 너무 높은 효율을 발휘하기 때문에 제압 위주의 게임 플레이가 되고, 적 팩션 대부분이 원거리 전투를 선호하다 보니 니가와 플레이가 강제되는 부분이 있다는 거 빼면 올해 한 게임 중에 젤 재밌게 한 거 같음. 단, 얼엑 엔딩 파트 까지 플탐이 좀 짧은 편
The game is hard but rewarding when you succeed, you will fail missions but when you finally get through it after trying multiple different ways it feels good. Reminds me of older games in the genre where they don't hold your hand and stupidly running forward without an thinking or tactics is met with exactly what you would expect, failure. Mission route choices keep you involved in the campaign direction and equipment options are nice. Great work dev's I'm enjoying this more than I though I would.
while early access can be hit or miss this one so far has been almost entirely in the hit category. it is undeniably still in early access with all of the inherent problems that comes with but they have already addressed a couple of the initial concerns that i have had and i have undoubtedly gotten my value out of the game already and im excited to see where it goes from here!