
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Most likely between $31.4M and $88.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 90% | approximately $52.3M |
| Xbox | $34.99 | 76% | — |
| PlayStation | $14.99 | 89% | — |
| GOG | $17.49 | 80% | #53 |
| Epic | $34.99 | 93% |
Cheapest copy: ≈ $8.56 on GOG · Türkiye (−76%). Compare 46 prices in 15 markets →
Reviews
Themes across 1396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
This game is great and I enjoyed it, but that late-game building cap is a total nightmare. At least the children system is dope
🛡️ Eine Kunde über Medieval Dynasty 🛡️ Höret her, ihr edlen Herren, holden Maiden und tapferen Bauern! Zuallererst gebühret den weisen Schmieden und Baumeistern dieses Werkes der höchste Lobgesang! Welch Zauberei sie vollbracht haben, lässt selbst den alten Burgherrn staunen. Kaum ward das Spiel geboren, da wuchs es schneller als Unkraut im Gemüsegarten der Nachbarin. Mit Fleiß, Herzblut und einer Prise Hexenkunst erschufen sie eine Welt, so wunderschön, dass manch Ritter darüber seine Quest vergaß und lieber Blumen pflückte. Jeder Wald rauschet, jede Wiese leuchtet, und selbst der einfachste Holzstapel sieht aus, als hätte ihn der Dorfkünstler höchstpersönlich geschnitzt. Man merkt wahrlich, dass die Entwickler nicht bloß ein Spiel erschaffen wollten, sondern ein ganzes Königreich zum Leben erweckten. Ich hoffe aus tiefstem Herzen, dass künftig noch gar viele neue Möglichkeiten ihren Weg in dieses Reich finden. Mehr Berufe, mehr Gebäude, mehr Abenteuer, mehr Unsinn für meine Dorfbewohner, damit sie sich nicht nur über fehlendes Feuerholz beklagen. Denn seien wir ehrlich: Kein Dorf auf Erden hat jemals so viel Brennholz verschlungen wie meines. Entweder heizen sie den Himmel oder bauen heimlich ein zweites Königreich. Möge dieses Spiel niemals in Vergessenheit geraten! Mögen die Entwickler noch viele Jahre neue Inhalte schmieden, auf dass wir immer wieder mit Hammer, Axt und Schaufel hinausziehen können. Medieval Dynasty besitzt das Zeug dazu, ein wahrer Klassiker zu werden, sofern die Banner niemals eingeholt werden. Ich ziehe meinen Hut, erhebe meinen Krug Met und rufe laut durch das ganze Königreich: "Lang lebe Medieval Dynasty und lang leben seine tüchtigen Schmiede!" ⭐⭐⭐⭐⭐ von 5 Sternen. Nun entschuldigt mich... mein Dorfbewohner behauptet schon wieder, ihm fehle Feuerholz. Ich beginne zu glauben, er verbrennt ganze Burgen zum Frühstück.
So far this game has been great (about to start my 4th year in game), its a really good blend between a traditional city builder and a RPG game. So far I haven't played the campaign mode, just building my village in the Oxbow region, but even in the Oxbow region, you still have some quests to complete - all optional unless you want to unlock fast travel to your village. While most of the quests in the Oxbow are simple, the dialog for the quests can be quite amusing. Pros: - Game seems to be generally bug free (for me, anyway). Had a couple game crashes, but its likely a system issue as I have that happen with other games too. 1 time the fertilizer I made disappeared, but other than that the only bug I encountered was my settlers kind of floating to their destination rather than walking. - Managing settlers, buildings, and livestock is very straight forward. - Upgrading and/or moving building is easy - Plenty of exterior aesthetics to make your village really look like a true medieval village - Plenty of options to change the difficulty of the game, from the resources NPCs need to XP gains, enemy/animal damage and HP to whether or not you even need to eat/drink and more - Being able to change how many days are in a season gives you plenty of time to do building and quests in between seasons; and after like 3 days you can just skip to the next season if you want. Cons: - The stats you can gain are somewhat limited. There's not much you can do to increase stats relating to combat, and all level caps are fairly limited as it is. Having stats for particular weapon types would be great, as would just having more levels to earn for the stats that are already in the game. - By default the game limits the amount of buildings to 70. While this might seem reasonable, each orchard and field for crops counts as a building, if you don't start your settlement near larger areas of open land, you can easily reach that limit. The game does allow for you to increase the amount of buildings allowed, but strongly advises against it. - Interior decorations are a joke - Exterior decorations of the buildings themselves are lacking, especially when it comes to buildings that aren't homes - Maybe I just haven't progressed far enough, but when you unlock your village sign, it only allows fast travel TO your village from a game village - but you cannot travel FROM your village to others. At this point it almost just seems better to buy a donkey or horse for travel. - Combat is boring, and with the heat/cold elements in the game, its kind of impossible to run around with armor during the summer unless you take a bunch of potions and booze to help with that. Even then, its generally boring. All in all, this game is excellent if you enjoy city-builders in this era (such as manor lords) but want that RPG element. It feels quite immersive, the soundtrack is enjoyable (though a bit more diversity in it would be nice), all the building is fun, and the quests dialog offsets the simplicity of most quests. 8.5/10
medevil satisfactory but after a brief minecraft period
垃圾游戏说能联机,和朋友捣鼓了一个小时各种方法都试了都进不去,不会做游戏就回家种地
It seems progression based but main progression tools are locked like a simple bow and arrows. One of the first quests is to go to another village where you get jumped and you have nothing to defend yourself with. Once you die, game over. I don't understand why the number of buildings are locked. A lot of this game is frustrating and should just be free will to whatever you want. Fairly annoyed by the excitement over the video previews and the actual gameplay. don't recommend.
I wasn't expecting this game to actually be relaxing, especially since I got my ass handed to me by a wild boar five minutes into the gameplay. But it really is a good game, for people who are looking for a settlement builder that lets you live in it, too. I personally haven't played the main story because I was more into the Oxbow, but it is on my radar. The main thing I don't like is the inability to be gay in this game. The men are babies whose pixels were put together with audacity and nothing else, why would I want one in my house? "But you need a man and woman for a baby for your dynasty!" you say, but orphans can exist. Skyrim let me make orphans and that was 2011. Get with the times!
Сырое тупое бездушное говно
垃圾中的垃圾 第一,优化稀烂,每次下雨和下雪疯狂掉帧,关键你玩到这种天气的时候基本上没法退了 第二,任务垃圾,特别是剧情任务,就是傻逼跑图,让你到处跑,关键还没啥奖励,就是纯跑图恶心人 第三,税收系统垃圾,中世纪游戏有税收我觉得没毛病,但是你一年开没开是就欠几千的税合理吗,解锁科技的花费也高的离谱,动不动就几百,虽然玩到后期挣钱也快,倒是前中期是真恶心,而且到后期了就没有意思了 总之就是垃圾中的垃圾
sehr lame vorallem keine kämpfe