
Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying! Play alone or team up with friends to enjoy the ultimate medieval experience.
Most likely between $31.4M and $88.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 90% | approximately $52.3M |
| Xbox | $34.99 | 76% | — |
| PlayStation | $14.99 | 89% | — |
| GOG | $17.49 | 80% | #270 |
| Epic | $34.99 | 93% |
Cheapest copy: ≈ $8.56 on GOG · Türkiye (−76%). Compare 46 prices in 15 markets →
Reviews
Themes across 1396 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
c bien
"개발진이 모드 친화적이었다면 더 대성했을 게임" 호감 포인트 1. 작은 정착지를 직접 키움 2. 내 마을이 점점 사람 사는 장소처럼 변함 3. 채집, 사냥, 농사, 제작, 건축이 한 공간에서 유기적으로 연결됨 4. 너무 판타지스럽지 않고 현실 생활에 가까움(중요) 반감 포인트 1. 사이드 퀘스트가 너무 반복적임 2. 도적 캠프 같은 단발성 이벤트 -> 동적 사건 시스템이 좀 더 세세하게 만들어졌다면 좋았을텐데, 한 번 토벌하면 끝임 3. 모드가 없음 4. 모드가 없음 이런 생존 협동 건설 크래프팅 게임은 공식 컨텐츠로만 오래 버티기 어려움. 이건 개발자들도 잘 알고 있을 부분이라 생각되는데, 플레이어가 자기식으로 컨트롤 할 수 있으면 게임에 대한 애착이 더 커짐. 심즈나 스듀, 스카이림 같은 것만 봐도 답이 딱 나오는데, 어째서 모드를 배척하는 지 모르겠음.
Keyifli chill bir şeyler istiyorsanız gerçekten çok eğlenceli bir oyun. Npclerle etkileşimler güzel ama çok kaba konuşuyorlar kendi aralarında bazen ne diyeceğimi bilemiyorum. Köy oluşturma işleri de güzel. Çalma çırpma da var. Kendine has bir ortamı var. SU ÖNERİYOR.
Oyunu başlayınca bir yerden bir yere gitmek çok zordu at sürme mekaniği olmadığını sandım ve bir köyden diğer köye daha hızlı gitmek için csde yaklaşık 400 saat bunny hop kastım ardından oyuna geri girdim ve at satın alindigini farkettim böyle yapımcının an*sini k*risin s*kim ayrıca bu at niye hep düşüyor or*spu c*cuklari
Great game, good for grinding
gówno gówno i gówno.. gra nie ma sensu wilka nas oneshotuje a jest ich pełno respią się na oczach to też jest hit gówno nie polecam
Playing Medieval Dynasty this morning. Real life son wakes up and walks into room. Son: "What are you playing?" Me: "Medieval Dynasty. You can build stuff. Craft stuff. Grow stuff." Son: (nine-year-old Minecraft snob) "Yeah, but can you mine?" Me: "Oh, just you watch kiddo." (Thirty minutes later of wandering the mountains following some Youtube tutorial looking for caves and finding nothing) Son: "Where are the mines, dad?" Little does he know, I have an heir in game. 10/10. Best game ever.
垃圾中的垃圾 第一,优化稀烂,每次下雨和下雪疯狂掉帧,关键你玩到这种天气的时候基本上没法退了 第二,任务垃圾,特别是剧情任务,就是傻逼跑图,让你到处跑,关键还没啥奖励,就是纯跑图恶心人 第三,税收系统垃圾,中世纪游戏有税收我觉得没毛病,但是你一年开没开是就欠几千的税合理吗,解锁科技的花费也高的离谱,动不动就几百,虽然玩到后期挣钱也快,倒是前中期是真恶心,而且到后期了就没有意思了 总之就是垃圾中的垃圾
最初はスプーンと桶を売り、なけなしのお金で食パンを1個買って食いつなぐ生活。気付けば鉱山を運営し、村人が働き、家畜が増え、毎シーズン各村の物資や牛・羊を買い占めるほどの大村長になっていました。 村人が実際に生活しているように見える演出や、環境音・効果音の作り込み、馬の自然なアニメーションなど、一つひとつは派手ではありませんが、その積み重ねが「この世界で暮らしている」という没入感を生み出しています。気付けば「あと1日だけ」「あと1軒だけ建てたら終わろう」と遊び続けてしまう、不思議な魅力のあるゲームでした。 もちろん惜しいと感じた点もあります。技術はNPCから学ぶ形だとより世界観に合っていたかもしれませんし、終盤はコインの使い道が少なくなるため、祭りの開催や特殊な職人の雇用など、お金を使う目標があるとさらに長く楽しめたと思います。料理や作物、加工品の種類、食事モーション、ハウジングや村人の見た目・性格のバリエーションなども増えれば、より「生活シミュレーション」として完成度が高くなると感じました。 それでも、何十時間と遊んだ今でも「次はあそこを開拓しよう」「もっと理想の村を作ろう」と思わせてくれる、中毒性の高い作品です。スローライフや村づくりが好きな方には、自信を持っておすすめできます。 そして、もし今後Mod対応が実現したら、このゲームは間違いなく神ゲーになるでしょう。 プレイヤーコミュニティによって新しい建物や家具、作物、料理、イベントなどが加われば、この世界は何年でも遊び続けられる作品になる可能性を秘めています。
I went in blind, no videos or research. Got to the first village, took some quests, headed out to find a spot to build my first house but I was killed by a wolf. Restarted, town, quests, looked for a different place to build but I was killed by a different wolf. Restarted, town, quests, looked for yet a different place, but I was killed by another wolf. Then I set the autosave to the most frequent save of every 5 minutes. Town, quests, found a place to build but was killed by a wolf while gathering building materials. Re-load, finished building house! Quicksave. Started building a storehouse but was killed by a wolf gathering materials. (I was gathering the materials, not the wolf) Re-load, gathered elsewhere. Finished the storehouse! quicksave!! Got a quest to talk to someone in a town on the other side of the river. Was killed by two wolves on the way. Re-load, tried a different route to the town but was killed by a different wolf. Re-load. tried a third route but was killed by a wolf. Uninstalled game after a little over 4 hours. 8/10 would be killed by wolves again (someday) (maybe) (honestly probably not)