
A fast and stylish puzzle game. Slide through 100+ levels, solve them your way or in Ninja Mode with just one move... and aim for the perfect score. Ready to slip?
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About
Get ready to slide, slip, and stretch your brain in Me Resbala! — a fast-paced puzzle game where every move counts more than you think.
Solve quick yet clever challenges across levels full of slippery surfaces, exploding crates, and tricky obstacles. The mechanic? Slide in a direction until you hit something... and think carefully before you do!
Classic Mode: Take your time and solve each puzzle with as many moves as needed. Use logic to find the smartest solution.
Ninja Mode: Just one move allowed. Yep — you only get one shot to nail the perfect sequence. Fast, precise, and unforgiving.
Every level is scored. Did you do well? Could you do better? Replay and refine your strategy to reach the highest score on each stage. The goal isn’t just to finish — it’s to finish in style!
Over 100 short but addictive levels
Two ways to play: Classic and Ninja Mode
Scoring system that rewards smart solutions
Unique retro visual style with hand-drawn animations
Perfect for quick sessions... or obsessively chasing a perfect run
Developed solo and streamed live on Twitch and YouTube (Casanova Dev)
Stats
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Portuguese - Brazil, Portuguese - Portugal
Engagement
Reviews
双手模式最后一关成最大败笔,完全不用同时操作,并且毫无关系。
Perfecto para el baño
Interessante variação de Sokoban. O ciclo de alguns elementos de tempo é um pouco curto, e alguns problemas de colisão (comuns em Unity) incomodam um pouco, mas nada demais. Não era o que procurava, mas jogo razoável e (quando peguei) gratuíto. 4/5
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 25 reviews with recorded playtime.
마우스로 움직이는 스마일 (매일 업데이트되지는 않으며, 작성자가 원할 때마다 업데이트됩니다.) [1일차] 화면을 드래그하면 해당 방향으로 스마일이 움직입니다. 벽을 만나기 전까지는 멈추지 않으며, 빈 곳으로 추락하거나 몬스터와 충돌하면 으악해버리죠. 맵에 존재하는 모든 하트를 수집하면 문이 열리고 여기로 향하면 클리어하여 다음 레벨로 이동합니다. 클리어 시, 일정 횟수 이하로 완료하면 별을 획득할 수 있죠. 맵에는 다양한 것들이 존재하여 플레이에 영향을 줍니다. 멈추게 하거나 특정 방향으로 날리는 표지판도 있고 벽 외의 나무 박스, 열쇠와 자물쇠 등이 있죠. 지나가면 무너지는 바닥도 있으며, 충돌하면 게임오버되는 몬스터들도 존재합니다. 다른 모드들도 존재합니다. 클릭 후 한 번에 모든 경로를 드래그해야하는 닌자모드. WASD와 방향키로 2개의 캐릭터를 움직여 충돌시켜서 클리어하는 양손모드. 맵 잠깐 보여뒀다가 모두 가려버리는 어둠모드. [아쉬운 점] -현재 횟수와 별 획득 횟수가 안내되면 좋을듯 -방향키로 못하며 드래그 인식이 잘못될 수 있는 클릭&드래그로만 가능함 (모바일 기준인건가) -분명 오른쪽으로 드래그하는대 왜 반대로 되고 벽에 충돌하더니 되돌아오냐 -사라지는 박스에 멈췄으면 그대로 멈춰야지 왜 박스가 사라지니 달려가냐
Stream 192 - Me Resbala! 🙂🙂🙂🙂 Developer : Casanova Dev Publisher : Casanova Dev https://store.steampowered.com/app/3649920/Me_resbala/ Playing as a cute little happy face, you must collect all the hearts and make it to the exit. What might seem like a simple puzzle game soon becomes complicated when you add in enemies, traps, and locks. With four different modes including one where you must make all the moves in a single sweep, where you need to navigate in the dark, and where you need to use your left and right hand to navigate, this will have you playing for hours. A little known game with only a single review, this unknown gem is really worth a play. The level design while deviously simple, has you yelling when you make a minor mistake. The fact that there are so many levels too and the game is actually fun - it is highly recommended that you give this a solid go.
虽然量有点多,但是感觉也占不到1G啊
Me Resbala! – A 20-Minute Descent into Slippery Madness ★☆☆☆☆? ★★★★☆? Who knows. Look, I’ve only played this game for 20 minutes, but that’s all the time it took for Me resbala! to slide into my brain like a rogue sock on a polished floor. I don’t know who gave the floor tiles in this game a Teflon coating, but clearly someone’s been greasing them with pure evil. The premise is simple: you slide around collecting hearts like a desperate romantic with no brakes. But every time I thought I had outsmarted the level, I’d end up smacking into a wall, missing my target, or sliding right past love like it was Valentine’s Day and I forgot again. There’s a Ninja Mode, which sounds cool—until you realise it means solving a level in ONE move. One. Move. That’s not a puzzle, that’s witchcraft. Visually, it’s got that minimalist charm, like it was designed in a Swedish furniture catalogue—which I liked. It gave me time to focus all my brainpower on repeatedly doing the wrong thing. After 20 minutes, I had experienced: 8 moments of triumph. 12 moments of despair. 3 moments where I questioned my life choices. 1 moment where I think I solved a level by sheer accident. Is it good? I honestly don’t know yet. But it’s free, it’s slippery, and it made me feel things. Mostly frustration, but also a little pride. Like when a dog accidentally does a backflip. Would I keep playing? Yes—though probably while muttering, “just one more go,” like I’m trying to convince myself that this is the level where I stop being a complete idiot. Go on. Give it a try. But wear a helmet—you’re gonna slide.
Me Resbala! — динамичная головоломка с элементами аркады, гонок и сокобана в ретро‑стиле с ручной анимацией. Игрок скользит по уровням до препятствия, решает задачи на логику и реакцию. Доступны два режима: Классический (свободное число ходов) и Ниндзя (ровно один ход — нужна идеальная последовательность). Более 100 коротких уровней с системой оценок: цель — не просто финишировать, а набрать максимум очков. Игра бесплатная, одиночная, с поддержкой русского языка, на PC. Плюсы: бесплатная модель распространения; два принципиально разных режима: для вдумчивого планирования и для проверки реакции; более 100 уровней — разнообразие задач без долгого прохождения каждого; система оценок и возможность улучшать результаты на уже пройденных уровнях; ретро‑стиль с ручной анимацией — особый шарм и визуальная уникальность; короткие сессии — удобно играть в перерывах; достижения Steam; поддержка русского языка; низкие системные требования. Минусы: только одиночный режим — нет мультиплеера или соревнований с друзьями; в Ниндзя‑режиме высокая сложность: одна ошибка — уровень провален; некоторые уровни требуют множества попыток для поиска идеального решения; минималистичный сюжет — акцент исключительно на геймплее; механика скольжения может показаться неочевидной на первых этапах; повторяемость базовых механик при долгом прохождении; отсутствие подробного обучения — многие нюансы приходится осваивать самостоятельно. Итог Me Resbala! подойдёт любителям головоломок и аркадных испытаний, кто ценит ретро‑эстетику, короткие игровые сессии и вызов для ума и реакции. Игра привлекает двумя контрастными режимами, системой оценок и возможностью совершенствовать свои результаты. Однако отсутствие мультиплеера, высокая сложность в Ниндзя‑режиме и минимум нарратива могут не устроить тех, кто ищет командные состязания, развёрнутый сюжет или щадящий геймплей. Хороший выбор для тренировки логики и точности в компактном формате.
3из10
прикольные разнообразные идеи обычной головоломки нужна кнопка рестарта в ниндзя режиме бесит что чертишь правильно и большую схему а что то не считывается и заново( а так норм
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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