
The Mass Effect™ Legendary Edition includes single-player base content and over 40 DLC from the highly acclaimed Mass Effect, Mass Effect 2, and Mass Effect 3 games, including promo weapons, armors, and packs — remastered and optimized for 4K Ultra HD.
Most likely between $8.6M and $24.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 91% | approximately $14.3M |
| PlayStation | $59.99 | 96% | — |
| Xbox | $59.99 | 92% | — |
| Epic | $59.99 | 87%* | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $8.32 on Steam · Ukraine (−44%). Compare 29 prices in 15 markets →
Reviews
Themes across 2039 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pretty good game if you like story games worth checking out 10/10
神中神,在质量效应里每一次选择都会带来不同的结果,丰富的世界观,深入人心的角色塑造使得剧情选择的分量撑起了整个三部曲的灵魂。当你经过三部的慎重选择,在三代弥合所有种族的矛盾后,星联舰队,突锐舰队,赛拉睿舰队,阿莎丽舰队,奎利和桀斯舰队以及各个盟友团结一致穿过质量效应中继器,来到地球对抗收割者的画面简直是质量效应这个独特科幻游戏叙事给的最烂漫的答卷。可惜的是最后各个结局都差强人意,红光结局edi和桀斯全部狗带让我觉得我tm白当和事佬了。蓝光结局把整个银河系全部压在了薛帕德身上,遂了幻影人的愿,更是不爽。绿光则是强行让大家直接融合,从cg上看像把大家全洗脑了。我说白了为什么生软你要抓着有机和合成体之间的矛盾不放呢?明明魅魔薛帕德都做到桀斯奎利和解了。 总体来讲一代主线环环相扣,薛帕德成为幽灵对抗萨伦和霸主铺垫后续剧情,介绍世界观和各类设定,剧情完成度很高。但是从游戏方面讲就是一坨,射击手感稀烂,载具爬个峰我rt得压烂,碰到障碍物车直接起飞,堪比一块成年果冻。引导这一块更是稀烂。二代比起一代简直是巨大进步,剧情方面开头诺曼底就给炸穿,薛帕德死得不能再死了几年后在陌生的地方满血复活,重新招募队友卷土重来,剧情开头给的钩子太好了,玩二代就没停下来过。射击手感这一块直接大进步,直接给我打爽了,引导这一块也是变得更清晰了星图上把支线主线都标的明明白白,但是三代引导这一块居然还倒退了,走趟神堡多了十几条支线,星图上还不标,有些支线你不打主线甚至都做不了,有些支线你甚至很难找到交付人物,非常影响游戏体验,不知道为啥不把二代的系统直接抄过来。二代队友塑造也是更加生动了,几个队友性格各异,互相之间还多了点互动,之后也是把命交给薛帕德一起穿越欧米伽中继器,最后慎重选择影响每个人生死更是让代入感拉满。美中不足的是主线太短了,要是更长一点就好了。三代则是在战斗方面优化得更好了,剧情方面总体还是不错的,神堡打假薛和聚会有笑有泪,几个熟人死亡也是令人动容。 我是指挥官薛帕德,这是我在steam上最喜欢的rpg游戏。
I'm commander Shepard , and this is my favorite game in the EA
We'll bang, ok?
Damn cyberpunk 2 is amazing
Game good. Me like. NPC's are dumb in combat but oh well.
Trilogie Mass Effect je mistrovským dílem, které dokazuje, že hry mohou fungovat jako hluboký učební a etický systém. Příběh je tak fascinující a pohlcující, že vám nedovolí přestat hrát před samotným koncem. Hratelnost je velmi dobře vyvážená – pokud si správně zvolíte povolání, dobře si rozmyslíte talenty a nezapomenete si řádně nastavit brnění, projdete celou galaxií bez větších herních problémů. Většina úkolů vyžaduje trochu hledání, ale při pozorném čtení deníku je snadno vyřešíte. Pro českého hráče je navíc skvělé, že se dá na internetu snadno dohledat kompletní česká lokalizace. Hra má samozřejmě své mechanické mouchy. Nejvíc dokáže potrápit zasekávání postavy v grafice a nešťastný design, kdy je běh, aktivace předmětů a krčení za věcmi namapované na jednom tlačítku. V zápalu boje se tak postava často kryje za troskami, když potřebujete utíkat, nebo místo spuštění úkolu zmateně dřepí. Frustraci občas prohlubuje i automatické ukládání, které neustále přepisuje jedno jediné pole, což vás při bugu v textuře může donutit opakovat celou misi znova. I přes tyto drobné nedostatky se však jedná o nezapomenutelnou filozofickou odyseu. Hra skvěle pracuje s tématem autonomních technologií a svobodné vůle a dává hráči plnou zodpovědnost za respektování osobních domén jednotlivých ras. Pokud hledáte příběh, který vám předá víc než jen prázdnou akci a donutí vás přemýšlet o harmonii a morálce, tato trilogie nemá konkurenci.
Terrible gunplay with terrible rpg mechanics especially with that morality system and no player choice especially in the later games. An utterly unrealistic setting and worldbuilding and also there's magic for some reason. I don't know why people think so highly of this series and put it under the sci fi category. I completely gave up on this franchise when the third game gave me the option to automate dialogue choices showing that it didn't care to put up a front anymore. Also I didn't like that I could only chnage the first name of the player stand in and that I had to pick a background and class and that the stand in was voiced and that I couldn't see what I would say thanks to the dialogue wheel. I vastly prefer the way fallout deals with this despite also hating that franchise. I also didn't like that I couldn't jump or crouch in me2 or walk and could only run and I also didn't like that the shields served as a second healthbar and that both health and shields can regenerate and that after the first game guns randomly started needing ammo that always filled up to maximum capacity when picked up and omni gel also randomly disappeared (not that I ever used it but still weird for technology to downgrade with the only reason given is a security update if I remember correctly). I think you can tell that I prefer the way half life does combat. I'm also not a fan of the third person perspective that the game forces you to have. I found the characters boring and mediocre. The only ones I kinda found interesting were legion and miranda but that's about it. The way that society is structured is terribly unrealistic and not how modes of productions arise or act etc. but this extends to every game so I won't dwell on this for too long. I also didn't like the morality system as it's complete nonsense too. I just did not have a fun time playing this trilogy especially the mako sections. Do NOT recommend. At least I got it on sale
Absolutely phenomenal, hooked me from the start and never let me go. Easily my favourite action RPG out there. If you are looking for a moderately paced, deeply thought out and interesting world, with multi-dimensional characters and a fluid combat system, you NEED to buy this game, it will change how you view gaming forever.
Bem, o que eu tenho a dizer sobre esse jogo? Ele é simplesmente INCRÍVEL!! Claro, para a maioridade talvez o jogo não cative alguns jogadores, já que essa é a junção de uma Trilogia com seu primeiro jogo lançado em 2007. Portanto o cenário não é dos mais "complexos", mas para quem gosta de uma narrativa envolvente e desenvolvida, vale a pena dar uma olhada. Cada ação/interação demonstra resultados de decisões tomadas ao longo da campanha. Os personagens em geral são bem desenvolvidos e memoráveis, por sua diversidade de características não só físicas, mas o retrato de que uma "espécie" contém diversificações por conta de regiões, crenças e principalmente, relações diplomáticas ademais aos outros seres presentes no universo. Dentre essa Trilogia, Mass Effect 2 se destaca ao meu ver por um aprofundamento não só aos personagens, narrativa, ou ações, e sim ao "desconhecido". Vale a pena jogar com calma, sendo relativamente longo por proporcionar uma certa liberdade para exploração, que pode afetar indiretamente ocorrências futuras à campanha. Em geral as escolhas buscam comover o "espectador", já que interações visam ser antagônicas, nem tudo ocorrerá de maneira desejada, portanto é recomendável salvar o jogo com frequência, e perceber que nem tudo pode-se evitar. NOTA: 10 ( Sem discussão )