
Mars Underground is an apocalyptic adventure where you relive the same day over and over. With each cycle new items can be picked up and topics unlocked. Explore the possibilities of this timeloop and uncover multiple endings.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: English
Engagement
Reviews
8/10 - 1000 sposobów na śmierć ale to gra.
A short but really fun game. The non-linearity and repetitiveness of the cycles (i.e. each time you go back in time) makes for a surprisingly replayable and creative sandbox experience. It feels amazing to run around the town aimlessly and discover one absurdness after the next. Many of the endings are unexpected and make absolutely no sense like the Earth being invaded by cat-people or dying of starvation in gym class because you forgot to eat breakfast. To some, the absurdness might be a downside, but I think it perfectly fits into the over-the-top package. Since this game is now free, there's no reason not to try it.
Unique and interesting adventure game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
pretty good but the ending didnt explain everything
Really Fun Game with a lot of nice secrets and messages (sorry that i made you sad sando it was for the achievement)
Good game
Great
While pretty simple in its visual style, this game actually has a pretty cool concept - you're stuck in a groundhog day style time loop, and in order to finish the game you need to find all the different ways to end it. This concept allows for some cool puzzles that have a pretty good balance between being creative and being solvable. It also helps that the game has a great sense of humour and you can see the developers put a lot of heart into it. You can finish it in about 5 hours, but for the low price of admission I would say this experience is definitely worth it.
This is a wonderful game that really delivers on the "Groundhog Day" concept. Each time the day repeats you will have found something new, which you can then exploit in the next cycle: either you have found a new item, learned the schedule of a new character, or gleaned crucial information about how to break the cycle. The game manages the difficult task of making gameplay compelling and even addictive without combat or XP or other video game tropes. I also appreciate the many quality-of-life features in the game that they maybe didn't need but are what elevate the gameplay: you get to keep items between cycles, there's a very helpful hint system which helps you along without making it too easy, and when you die the game often lets you restart just before that happens, without making you play it all out again. My only gripe is possibly that the story doesn't neatly wrap up in the end. I would have liked to see a really cohesive ending that draws in all the story threads from the various endings. But all in all it's a small criticism. I strongly recommend this game!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.