
Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord – the seasons pass, the weather changes, and cities rise and fall.
Most likely between $67.2M and $190.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.32 on Steam · Ukraine (−67%). Compare 17 prices in 15 markets →
Reviews
Themes across 3132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game is good and can be made much better, a few small issues need ironing out but in general i like the idea of the game. just needs a lot more added to it in my opinion.
каждый раз возвращаюсь в игру с выпуска и, честно говоря, каждый раз удивляюсь как за два года ерли аксеса можно ниxуя принципиально нового не сделать. даже просто обучающие материалы внутри игры засунуть, потому что половину проще узнать из гугла, чем догадаться до этого в игре. развитие поселений с год уже висит "скоро будет", нормальных строительств обороны и тд нет. экономика ужасная, с компом даже на обычном режиме играть сложновато, еды в поселениях всегда не хватает. все какое-то вроде классное и потенциал очень хороший, игра цепляет реально, но сырость во всех моментах до сих пор ощущается, даже не понятно че там два года добавляют. ставлю положительный отзыв только за классную идею и потенциал реализации
Sus mecánicas son deficientes, en términos de desarrollo urbano y económico es muy limitado. Las batallas tienen poco sentido o al menos los tutoriales son deficientes. El uso de unreal engine me parece innecesario, el juego sigue mal optimizado y es evidente que aún no se tomaron como prioridad corregirlo.
此游戏历经两年的更新没有任何内容上的填充与扩展,购买请谨慎。
Un juego en desarrollo debería tomarse muchísimo más en serio a la comunidad. Es inaceptable la inconsistencia de las comunicaciones y plazos de los desarrolladores. A pesar de que el juego me ha gustado y lo he exprimido al máximo desde el inicio de la primera versión, me apena decir que la comunicación por parte del equipo desarrollador deja muchísimo que desear. Un desarrollo exageradamente lento que apenas da nuevo material y, sobre todo, incumplimiento sistemático de los plazos de entrega que ellos mismos marcan. ¿Mi recomendación? Espérate un par de años o tres, a ver si para entonces ya está terminado. O cómpralo, pero teniendo en cuenta lo que estás comprando: un juego a medias. --- A game currently in development should take its community far more seriously. The inconsistency in the developers’ communications and deadlines is unacceptable. Although I’ve enjoyed the game and have made the most of it since the very first version was released, I’m sorry to say that the development team’s communication leaves a great deal to be desired. Development is painfully slow, with hardly any new content being released, and, above all, there is a systematic failure to meet the deadlines they themselves set. My advice? Wait a couple of years or three, and see if it’s finished by then. Or buy it, but bear in mind what you’re getting: a half-finished game.
So boring compared to other titles of the same genre
An originally super hyped game that now feels like it has stalled. It feels like it is 80% complete yet it feels like it's 40% of the way there. I've enjoyed the mechanics and the graphics but it does feel shallow and superficial. There's only one dev behind this, and while he's doing the best he can, you can only expect so many patches and feature releases in a given year. This has been out for almost 2 years now and I suspect another 4 to 5 years will be needed before the full 1.0 release comes out (if the dev doesn't get bored and moves on). Definitely worth trying on sale but right now I would hold off until the 1.0 release. ...or until the Strait of Hormuz is reopened. Whichever comes first!
Most positive reviews i've seen of this game states its "potential" and what it "can become". Going from what it is right now, it is not worth the price. I bought it when it "released" and since then not much has happened. The development is incredibly slow and the game feels unpolished and half done. I never buy early access games but made an exception for this game since it looked so good. I am really regretting my purchase and wish i would have held out to see if they will release a full version some time in the future. I wouldn't hold my breath though.
Been with this game since day 1, but I cannot recommend. The dev team are incredibly slow, with bugs persisting since launch that have yet to be fixed, and every update seems to break something else. It's a downwards spiral of instability. The devs also seem far too preoccupied with focusing on a few systems or parts of the game and neglecting everything else, so you have an incredibly intricate and cool castle builder, but it doesn't mean anything when the economy, resources, AI, and the rest of the game itself are broken beyond belief or still unfinished. We have resources in the game that have been there since the early days or even day 1 that STILL do not do anything, and have no crafting paths, so things like candles and cider are in the game, you have wax and apples, but you cannot do anything with them. So many resources are just complete dead-ends or don't work the way they should. They also did a complete overhaul of the UI and art for no reason, and this is exactly what I mean. It wasn't broken and it looked fine, it looked good, there was absolutely no reason why the UI needed a rework. They will spend an entire year on the game just focusing on reworking something that already exists, instead of expanding the rest of the game first. Updates have also slowed to a crawl to the point that I'm having to take a break for like half a year, just to come back to play it for a few hours to discover what else is broken before putting it down and giving it another break. I don't know what is happening behind the scenes but I suspect it has a lot to do with development bloat or pure incompetence, and I suggest the devs get their house in order if they want people to stick around. I also suggest that prospective buyers hold on to their money and don't give the devs a single penny, because this one game has made them millionaires overnight with barely anything to show for it. We keep telling the devs what they should focus on but they completely ghost us, don't listen, and don't interact with their players, then drop an update that addresses none of our concerns or wants. I don't even expect them to read this review or take anything from it. FINISH. YOUR. GAME.
its a really good game to chill on and is really fun to play the details are amazing the only thing is they should put more tutorials like step by step on how to start off and what we need to start off so we get how the game works. then we can enter our own map and start off from what we learn from the tutorial.