
Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord – the seasons pass, the weather changes, and cities rise and fall.
Most likely between $67.2M and $190.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.32 on Steam · Ukraine (−67%). Compare 17 prices in 15 markets →
Reviews
Themes across 3132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, nice graphics, may different ways to play and cleverly interlocking mechanics
Is Good Time
игра имба, побольше бы обнов
не советую данное творение.игра сырая и своих денег не стоит
Overall it's a Fantastic game with great atmosphere and city‑building depth. A proper cemetery with individual crosses would add even more immersion, and cavalry units would make battles feel richer and more tactical. Overall, amazing game — just a few additions that could make it even better.
Muito bom recomendo
i never have enough resources in my territory
First of all, I want to say that this is an amazing game. The more I play it, the more I understand its mechanics, and the more I enjoy it. I know the game is still in Early Access and that many systems are still being refined, so I'd like to share a few suggestions. 1. Improve regional goods transfers. The system for transferring goods between regions could be more flexible. It would be great if players could set minimum stock levels for each type of good in every region, ensuring that essential resources remain available locally before any surplus is transferred elsewhere. 2. Allow one-way transfers. It should be possible to send goods to another region without requiring a return shipment. Sometimes I simply want to supply one settlement from another without receiving anything in exchange. 3. Add a larger Pack Station. A larger version of the Pack Station, with more workers and a higher transport capacity, would make managing multiple regions much easier, especially in the late game. Having to build several Pack Stations just to move larger quantities of goods feels unnecessary. 4. Show the optimal Backyard Extension size when placing Burgage Plots. When planning residential areas, it would be extremely helpful to know how much land a Backyard Extension needs to reach its maximum efficiency before placing a Burgage Plot. This would apply to vegetables, orchards, and goats or chickens. Having this information beforehand would make town planning much easier and reduce the need to rebuild later. Overall, I'm really enjoying Manor Lords and I'm excited to see how it continues to evolve. Thank you for all your hard work!
I love this game
Ich habe mir das Spiel in einer Steam-Combo mit KCD2 gekauft und habe noch nicht so viele Stunden, aber trotz Early-Access macht es verdammt Spaß. Hier und da noch Bugs...