
Manor Lords is a medieval strategy game featuring in-depth city building, large-scale tactical battles, and complex economic and social simulations. Rule your lands as a medieval lord – the seasons pass, the weather changes, and cities rise and fall.
Most likely between $67.2M and $190.4M. How we estimate →
Checked against 8 developer-reported games
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $13.32 on Steam · Ukraine (−67%). Compare 17 prices in 15 markets →
Reviews
Themes across 3132 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I really like this game. It has so much potential. But development has been painfully slow. It feels like many teased features like calvary, town walls, or even just new foodstuffs will never come. The game still feels half finished after two years. I can't recommend it in it's current state and really wish the devs (which in theory is a full professional team now) can get their acts together.
The game in its current state is not quite as described it mostly remains at the moment a janky economic sim game based in a vague medieval setting. The game often seems to sacrifice gameplay fluidity and enjoyment for "realism". The game in its current state is like playing the Blackice mod for HOI4, with it attempting to be this large complex sim but ultimately feeling extremely underbaked in comparison to other early access titles.
meh not really updated in 2 years
ОЧЕНЬ залипательная и ОЧЕНЬ красивая игра. Но есть и минусы, мало контента, так то и со сложностью траблы, ибо как только ты спавнишься у бесконечной соли и начинаешь продажи, уже на 2 год твой доход свыше 2к и ты попросту закупаешь все что тебе надо. Игру я могу посоветовать, здесь просто невозможно строить нереалистичный городок, все выходит как то естественно, анимации строение, все на высоте. За оптимизацию говорить не буду, ибо пк выше среднего и будет не обьективно, но просадок у меня не было вообще. У игры есть баги, даже после выхода большого патча, но они не значительный либо фиксятся сейвлоудом. ВООБЩЕМ, буду ждать больше контента и желаю разрабам удачи
Manor Lords could be so much more the development it's beyond slow. Constant tweaks, bug fixes and nothing really game changing has been the standard for awhile now. You'll have fun at first but you'll realize the game is very shallow after your first playthrough if you even finish that. I cannot recommend the game as is, sandbox games are meant to have variety with each new playthrough and encourage long play time which this game does not offer in its *current state.
I bought the game on release to support it's project. But honestly: its really bad Especially the farming is hell. You can't manage to harvest everything, the fields won't be ploughed even when the size is minimal and you have an army of oxen. The point system for region specialisation has been axed mid development and not added back for years? The fact that regions can't properly trade together ( why the ♥♥♥♥ do I always need to send something back ?!) even though games like stronghold 2 solved that problem like 20 years ago with the option to ship goods one way The AI is stupid it hurts The castle builder is a living nightmare But for me worst of all: the community So many people scream you down for pointing out these flaws. They will defend the Developer and his style with passion even though he seems to be over his head and I can't see a real vision here. But discussing this? Nope, you just don't deserve to play this game Honestly I don't know what to expect. I loose the fun to play the game after the 12th reroll of my starting map because I don't want to waste my free time playing on a map with rich stone and a salt deposit..
the wiki provides so little information about anything, and why won't devs add search feature to their wiki systems and explain the system in detail, trail and error just isn't fun, explain the resources and wether it'll be depleted even if you didn't extract it trying to save it for the winter, the game is way to unforgiving and it's almost impossible to recover from a death spiral if you get 1 bad winter
the development of this game is so slow they fix 1 bug then create 10 more at first it was 1 guy and the slow development was understood then a year ago a whole development team was added and turned into ♥♥♥♥ i'm just sick of the slow pace take my advice stay away from this game
垃圾游戏,搞个半成品在这嘻嘻哈哈的,傻逼工作室圈钱
In short, it's great to see new promising projects—definitely give it a try. In a bit more detail: Manor Lords is currently a solid indie game that could grow into a full-scale project. It has its own style, refined gameplay, and the meditative nature of city-building simulators. It's clearly being created with love. The project is perfect for those who aren't looking for a mind-blowing challenge, but rather want to relax and feel like a feudal lord. Combat tactics and strategy take precedence over micromanagement—the mechanics are simple but very convenient. Each try will be different due to the different resource distribution. The game is still in Early Access, and you will encounter bugs and minor feature flaws. Be especially careful in the later stages of the game; don't hesitate to lower the graphics settings. Going for a weekend of alone time? Manor Lords is just what you need.