
ManaSoul is a 2D Pixel Art MORPG where you create and play as your own unique Mage in a world of magic. Play solo or with friends and take on challenges, solve puzzles, and explore the beautiful hand crafted open world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im down
jogo muito bom , na minha visao poderiam colocar uma seta guia , para pessoas como eu que nao entende ingles conseguirmos encontrar os locais das missoes.
more should play test is very good so far
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Esse jogo tem um potencial imenso, eu pessoalmente adoro esse estilo de jogo onde mistura um mundo 2D com RPG, as batalhas são uma mecânica simples e fácil de pegar, no inicio eu tive dificuldade de entender o que tal habilidade faz, mas depois de algumas batalhas depois, consegui dominar perfeitamente, estou gostando da progressão lenta da Classe de àgua, enfim, tenho algumas críticas, mas elas não convêm agora, pois está em desenvolvimento, mas vejo grande potencial, ainda mais por ser um jogo gratuito, é impressionante a qualidade.
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] Pitched as a "small scale MMO", this 2D top down pixelcrap cratered hard on Steam for obvious reasons... serious PC gamers see pixelcrap and swipe left immediately. I think it's worth noting, and this should go without saying, but the free section of Steam is a cesspit of greed and toxic mobile app cash shop monetization cancer... so I was almost shocked to discover that this game has "loot box" type mechanics! However... they're not tied to RMT or MTX or anything. It's just part of the game you play. Wow. Of course genuine intentions alone aren't enough to make a great gaming experience. This is just a shallow (for an MMO) top down pixelcrap experience that never got completed. It never even got off the ground in terms of the player numbers any MMO needs, and now it's completely dead. So, "ManaSoul" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Most PvP games on Steam fail.[/i] Very few of them ever go viral. This game failed because the developer expected it to become "virally" popular without creating any actual reason or compelling features. This doesn't do anything that other games already do better. PvP games face extreme competition, PvP gamers have plenty to choose from and they gravitate to where all the other players are. This game didn't offer anything to peel those PvPers away from the PvP games they're already invested in. It had no upfront cost, but gamers still rejected it. There is no real single player content here. The developer thought other players could replace actual storytelling and level design. That was a bad bet to make, and yeah, the developer lost. Hard. Without a player base or meaningful solo content (storytelling, narrative, you know, what makes games like GTA famous), the game has nothing to offer. Other players are not a substitute for doing the job of a developer and creating meaningful game content. The "developers" walked away from this 1 year and 8 months ago. This is never getting finished. This unfinished game is just polluting the store and making it harder for people to find real, actually finished games. This isn't good for gamers or for developers who do the right thing. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. The amateur pixelcrap visual presentation here at best could have been an attempt to use "retro" as a crutch, a weak excuse to avoid admitting the developer wasn't capable of doing the job of a game developer this decade and creating cutting edge, high quality 3D visuals. While a lack of skill or funding is the explanation for this failure, it's no excuse. The end result of this incompetence is a game that looks dramatically inferior to professionally developed games. Terraria and Undertale succeeded [i]despite[/i] looking crap, not [i]because[/i] they look crap. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of player counts and popular reception, this couldn't even crack 100 players at its absolute peak. For a free game on a platform with 130 million players, that is a spectacular failure, mostly due to the reasons I've supplied here. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead.
cant get into the game
für kostenlos insgesamt in ordnung.
Yes.
A lot of improvements
Игра ManaSoul — это великолепное погружение в мир, где магия пронизывает каждый пиксель. Захватывающий сюжет о забытом наследнике древних сил не отпускает от начала до конца. Глубокий тактический геймплей, требующий продуманной комбинации заклинаний и отряда уникальных персонажей, каждый со своей историей, — это истинная сила проекта. Впечатляет и проработка мира: детализированные локации, оживлённые диалоги и потрясающий саундтрек создают неповторимую атмосферу эпического приключения. Нельзя не отметить и щедрую систему наград, которая мотивирует исследовать каждый уголок и участвовать в регулярных событиях. Однозначно, одна из лучших RPG за последнее время!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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