
Does destiny really leave you with only one option?
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About

While you're helping out as an audio tech at the Shionari Tanabata festival, you cross paths with four unique girls. Each of them is charming in her own way, but while you're open to the idea of dating, you firmly believe that one should only date someone who is obviously your fated partner, and that the signs will all be there. But then you all end up in the same mystical place at the same time, so what if one of them is...?

Read this amusing story about a stubborn protagonist and the four cute girls with whom he has some sort of connection, and see how he grows to consider whether destiny really is as heavy-handed as he thinks.






Read a Romantic Comedy
You may be stubborn, but with destiny subtly slapping you in the face with four different options, each of whom has her own uniquely distinct personality, how can you not start to reconsider? Read along to see how the protagonist starts to open up to alternatives.
Standard Visual Novel Mechanics
You might want to skip text you've already read or hide the text window to get a full view of the artwork, and this game will let you do just that, along with everything else you've come to expect of a visual novel.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Making Lovers First Blush being a sequel of sorts to the first game really nailed the charm the original had while still being its own unique story. The story is set in the same town as the first game, and while Smee nailed the humor, it is toned down a lot more from the first game. The art style is stunning and while the music isnt super stand out it still adds to the whole charm of the game. I like that the devs kept the same formula as the first Making Lovers for the romance routes where you get lots of story but get to decide date location as a sort of minigame; although I wish that you could just stumble into a route based on your choices though, but getting to straight up decide your heroine is still nice. The translators did amazing with the linguistics, I really feel the emotions being conveyed in every scene. I love the more assertive MC's even if ya boy here is sort of in the middle; he is still much better than the vegetables that are other MC's crying about cooties n stuff. I love the side stories that are just the female leads points of view during their blush scenes, they are adorable and really add to the charm. Hit me by surprise but the F12 screenshot also doubles as removing sprite clothes, only with patch. All the girls are super charming in their own way and each of their routes definitely felt different from one anothers which let them all stand out in their own way. I wanted to get pounded in the ass not the soul. Hatsuho's route is full of jokes, quips, gags, and it is quite mighty. Straight man and the fool jokes always get a giggle out of me and the whole route is littered with those jokes. Had a damn giggling fit at how she had nicknames all over the place like a local cryptid. AS much as the route is ♥♥♥♥♥ and giggles it is also super sweet when Hatsuho's character breaks, and that made for a great romance. All her side stories at the end of the route was a nice touch to not fully spoil what was going on in her nut case of a head, and the twist of sorts the route had hinted at. I really loved this route being as hectic and unordinary as it was. Love takes work no matter the language. Add milk to your stew for moo-re calcium. Kouta's route felt much more serious and sweet, but the humor through everyone's self consciousness about situations had me a giggle. My favorite part of her route was how the CGs and Kouta's sprites gradually changed to show off the tan she got from working outside in the summer time. That was such a fantastic design choice which I don't notice often even in larger games. The whole route was fairly tame and felt super homely. It should not be physically possible for a living creature to be this pitifully brainless. If she werent so darn cute shed be awfully annoying. Yui is an airhead and a major goof, but a different kind of air head than I am used to in VNs. I would have loved to get more chapters based on Yui's non gyaru posing, where you just chill with her nerding out. Yui's route is all about self confidence and it was adorable seeing her grow into herself over time. I really loved how open to expressing feelings this route was. As sweet and her route was, there were still a good number of gags in the way of snarky one liners all over the place. Life is short, and youve got to savor its nipples while you still got time. I only just got the ring after all. The road to milfhood is long and hard. Sakurako's route from the beginning feels so comfy despite being a childhood friend route. It does an incredible job of blending the feeling of familiarity with someone and the feeling of being with a whole new person in one. This route is way more open about the characters expressing their thoughts and feelings than the others, and through that the route feels slow but deliberate which is a nice change of pace. I really enjoyed how Sakurako's route felt more like a looking to the future while still finding happiness in the present kind of story. This is my favorite route even if it doesnt have as many jokes and gags as the others, but the sheer comfort of the dates and daily life here was pleasing to read. While I still think better of the first Making Lovers, First Blush did an amazing job with everything and I would fully recommend reading through all the dates and dialoges in game. Although the patch is definitely necessary as the game crashes at the end of the prologue before choosing which heroines route you want to read through.
The localizers did a great job, the game is hilarious :))
基本上和《突然恋人》差不多,但是我个人觉得甜度不如前者。但是k子的原画确实非常顶,k神牛逼。
好棒好甜,making lovers的續作,一樣日常廢萌喜劇,一眼被櫻子給吸引,太美好了青梅竹馬粉毛清純jk,就好這口😋
剧情很甜很有感觉,实用性也很强
跟突然恋人好像没什么关系
还不错,能看到女主随着剧情推进属性的变化,实用性不错的同时还比较甜,真有点甜甜恋爱的感觉的(bushi
[h1]《娇羞之恋》简评[/h1] 《娇羞之恋》是由神乐发行的一款2d类的可爱动漫风视觉小说,在游戏中玩家将扮演主角(名字可自定义)分别邂逅四位不同风格的女孩,开展一段甜蜜而又幸福的恋爱之旅。 有些剧情从一段庙会开始,玩家所扮演的主角在典协助音响技术时因种种不同的事情遇到了四位不同风格的妹子,分别是身为青梅竹马的樱子,有着弟弟和妹妹的小呗,性格活泼,有着小孩子心性的结衣。身份神秘的巫女初穗。说实话,游戏中的各个角色服装与立绘,都特别的好看,游戏的剧情也很温馨,没有很多复杂的剧情,只有甜蜜的日常与爱恋。 除了甜蜜的视觉小说剧情外游戏在社保方面也有着丰富的内容,虽说cg方面是静态的,但是数量上完全是很丰富的,四位女主分别有着不同的特色。 总的来说,《娇羞之恋》是一款在剧情,人物与社保方面都有着不错的设计的视觉小说,游戏中玩家所遇到的每位女主都能给玩家带来不同的感受与心情,在玩家推进剧情的时候也是十分的温馨,没有很复杂的剧情。游戏的背景音乐也很好听,玩起来非常的舒适和休闲。 [quote] 奏游戏之乐章,品人生之绚烂 [url=https://store.steampowered.com/curator/45672460/]欢迎加入 『 丰川集团 』[/url] [u][b]以丰川集团之名,行评测鉴赏之事[/b][/u][/quote]
[h2]前言[/h2] 《娇羞之恋 -making*lovers-》是一款由神乐代理发行并汉化的视觉小说类小黄油。游戏是Making*Lovers系列的续作,讲述了与四位妹子的恋爱故事。 温馨提示:需要布丁方可食用哦~ [h2]恋爱要从庙会开始![/h2] 作为废萌拔作,其实剧情大体来说绝对是以日常为主。本作的开始是我们在庙会兼职,因缘巧合下(并不)与四位性格迥异的妹子们展开了恋爱日常。四位妹子都是笔者喜欢的类型(确实很难有不喜欢的),当然硬要说还是喜欢结衣,也就是巨乳阿宅活力精神小妹,说实在的这谁能不心动?属于是要宅属性有宅属性,要活泼有活泼的类型了。当然其余的三个妹子则代表了青梅竹马、冷切高颜神秘学姐以及萝莉外貌妈妈属性同学,几个xp轮番轰炸,我说白了我都期待FD了! [h2]涩涩内容[/h2] 游戏的涩涩内容还是非常丰富的,此外还有着神秘F10-F12按键用来透视服装,属于是旮旯里少数有创意的内容了。选了个人线后每个角色都极为色气,唯一可惜的是没有后宫线,我chove,说白了作为拔作你上点大家喜欢的啊! [h2]总结[/h2] 总的来说,《娇羞之恋 -making*lovers-》是一款制作精美的废萌拔作,对于喜欢此类型的玩家来说绝对是无脑必入的。 [quote]点击关注「 [url=https://store.steampowered.com/curator/41448772//]三言两语评测」→ [/url]简洁的语言,实用的内容 [/quote]
衣服消除鍵似乎有bug,迴的衣服不會bang不見😭
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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