
Mahjong Soul is an online game that adopted the classic Japanese Mahjong gameplay. Here, you can hone your mahjong skills with players from worldwide or spend leisure time with friends, bond with various charismatic characters, and experience an abundance of unique stories.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #63, worst AU #89 · 2 markets collected
About
Genres
Stats
Languages: English, Korean, Traditional Chinese
Engagement
Reviews
Themes across 300 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
억까 심하게 받은날 빡쳐서 지움 퉤
아 씨발 아 내 역만 아
this game steals your soul and makes you die on the inside whenever you draw a tile that can complete a yakuman hand after discarding the yakuman condition
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 301 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Super interessante
인생낭비 시뮬레이션 시간 쓰레기통에 버리면서 좆같음까지 느끼고 싶다면 후회 없는 선택 ㄱㄱ
저혈압 치료 100% 타짜 만나서 사기도박으로 지는것 처럼 안될땐 패 다 만들어 놓고도 화료못함 ㅋㅋㅋㅋㅋ 똥내나지만 못 끝는 내가 똥개다...
현실에서도 "쯔모"가 아니라 "쯔모냐~!!"를 외치는 절 발견했습니다....
It's fun. After learning how to play a decent bit I got to adept 2 star with the stats of atk 53, def 67, spd 66, luk 62 1st+2nd: 28.07% 3rd: 24.56% 4th: 19.3% Took about a week of ranked after playing against normal bots for a while. Uninstalling to save my time :)
リーチ
패 주작 좀 적당히 해라
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 29 | 28% | Free | |
| $0 | 0 | — | Free | |
| $208.2K | 1.2K | 92% | $9.99 | |
| $0 | 1.1K | 48% | Free | |
| — | 0 | — | — | |
| $0 | 14 | 71% | Free |