
Oh no! You got stuck trying to get the chest. Find the way out.
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Languages: English
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Magirune is a kind of generic Tower of the Sorcerer-type game, where it's a resource management puzzle in the guise of an RPG, without too much to say about it. On non-hardcore mode, it's really easy since you can just scum fighting low-end monsters, on hardcore it's a pain since you can't actually save your game... Anyway, not recommended, you can find better Tower of the Sorcerer clones on Steam easily. It's free so you're only wasting a bit of time, but still...
I enjoyed it a lot.
not that long a game, and it doesn't have much replay value. despite that i very much enjoyed my time playing and since it is free i would recommend it to literally everyone
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Hours played at review time, across 33 reviews with recorded playtime.
we need chinese, cloud save, Ach. 我们需要中文,云存档,成就。 画风音乐玩法还比较对胃口,可以鼓励性好评。
Fun little game. I couldn't pass it on hardcore but that's OK.
Rammstein
Good game but why is the game just in the top left corner?
Magirune是一款模仿魔塔的游戏,画面比原版的魔塔好一点,当然那已经是15年前的游戏了。 界面莫名其妙,屏幕3/4是黑的,实际游戏画面就一小丢。 玩法也是挺奇怪的,不像魔塔那样需要规划步骤、升级和道具使用,主角死了会直接在检查点重生,保留等级经验和道具。第一次击败某一种怪物是10点经验值,以后都是1点(但我好像也打过好几个10点经验的怪,是BUG?),升级是固定的200点经验。 于是这游戏就是一切战术转换血,血瓶基本没多大用,死了回来继续刷,而且找低级能秒的怪很多的图上下楼重生刷得更快,刷级到可以秒怪再继续推图。 有时间的话还不如再回去玩魔塔。
A good puzzle on hardcore, assuming you don't softlock yourself by using keys incorrectly. That could be part of the puzzle, but without being able to load or undo it's annoying to start from scratch.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.