
Lost Labyrinth is a coffeebreak dungeon crawling game!
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Hungarian, Norwegian, Polish, Russian, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Garbage... Do not buy this mess of code.
试了几次之后还是放弃了,不得要领,不知道怎么操作,鼠标经常就不见了,鼠标在的时候点了也没用,没有心情再继续耗下去了。。。。 其实看了开头设置人物的时候还是很有感觉的,技能组合极其丰富,所以对游戏有不小的期待,奈何这个操作实在是玩不下去
Vast character stat customization options.
Related
Related
Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
bO TAK
El mejor roguelike que eh probado :)
Too many bit's don't work smoothly. This tries to be a generic, versatile dungeon crawl. If everything (programatically) worked well, this would be awesome. But, sadly, all the little things, the mouse that doesn't know where it is, the non fluidity of movement away from combat, The randomness with which character abilities seem to simply not work... etc etc, all ad up to make the game difficult to play. And not so much fun.
Je ne me suis pas amusé, mais je vois pourtant bien les qualités de ce jeu : sa musique est très sympa, il y a des illustrations sympathiques aussi à découvrir, il est traduit en français. Mais je n'accroche pas, il ne me rappelle pas assez les jeux du genre de l'époque (comme Ultima IV). Pourtant s'il était sorti dans les années 80, j'aurai adoré y jouer, mais là, bof, les combats sont peu intéressants et il y a beaucoup d'objets à mon gout dés le début du jeu. Je regrette qu'il n'y ait pas une apparence de personnage qui corresponde + a un nain.
obradzam --
神作
A mis 39 años lo sigo jugando como cuando tenía 19. Juegazo. Dos mangos.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.