
Lost & Found Collection is a game where players explore diverse stories on VHS tapes, each unfolding around the same time.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Lost & Found Collection is an immersive, PSX-style horror game where each VHS tape you discover unveils a unique story within the same eerie universe. Set in different but interconnected locations and timelines, each tape offers a fresh narrative and new mysteries to explore, drawing you deeper into the dark secrets of the world.
Features:
Multiple Stories: Every VHS tape contains a self-contained story, all within the same universe.
Expanding Content: New tapes with fresh stories will be added over time, expanding the narrative.
Retro PSX-Style Visuals: Experience a nostalgic, pixelated horror aesthetic.
Atmospheric Gameplay: Engage in tense, story-driven gameplay, rich in mystery and suspense.
Explore, uncover the truth, and dive into a chilling journey where every tape brings you closer to the heart of the mystery.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
The second VHS beat me up and stole my pocket change......
"Lost & Found Collection" is yet another first person horror jumpscare adventure game (amateur developers LOVE these, because they're so easy to pump out). This one has hideously bad graphics and was intended to be released as a series of chapters, but incredibly low demand from Steam seems to have caused this to be overall abandoned. Let's go into why. The game is presented as a series of low quality FPS horror adventure minigames on old school VHS tapes. Each tape represents a slice of the overall first person horror jumpscare narrative. Heck, another game that might have even been a huge success if the production values were remotely acceptable. Even though the game looks pretty bad (and decent visuals are a minimum requirement for any game), we can be fairly sure this is not an asset flip. This is because the game assets look so bad, no self respecting asset creator would publish them. That's a fail. There's also the old adage that those who lack the budget and talent to make their own game assets of any level of quality usually lack the budget and talent to do the rest of the job of game development properly, too. Let's talk about price and the value this represents for us gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. A peak of [b]4 concurrent players[/b] (according to SteamDB) for a "free" game is a disastrous public reception. Out of 130 million potential players here on Steam, almost nobody was interested. Even though this is "free". That level of rejection speaks a lot for the quality of the game. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] Let's take this breach of Valve guidelines in the context of the success of this game... it had NONE. 4 concurrent players, peak, which only happened once, is beyond the textbook definition of failure and incompetence. The first thing the developer wants everyone to know is that they are "The Main Character". You, as a gamer, don't matter. They breach Valve guidelines for developers just to complain about a fully accurate and informative review (with facts their ego doesn't like). It's evident from their attitude that they never created this product with gamers in mind. They did so to stroke their own ego. When developers, especially failed ones who would never be able to get a professional job in the industry, put themselves before gamers, we end up with garbage products like this. That explains how this trash ended up on Steam, but it doesn't excuse it. At least we finally got to meet The Main Character, and nobody else matters. This is a little disturbing as the developer indicates they started stalking me and feverishly reading through my reviews... either just obsession with me on their part, or desperation to try find something in one of my other reviews that would somehow change the objectively terrible quality of this failed "game". Whatever their motivation, creeping on reviewers like this is [b]not okay[/b]. The developer makes the rather serious claim that my review is inaccurate/contains information which isn't factually evident. But this simply isn't true... the facts of my review can easily be verified with just a glance at this godawfully crap product. We know that if there was any glaring inaccuracy in my review the developer would have jumped on it and pointed it out right away... but they can't even cite one single example. Because [i]they know my review is accurate[/i]. They just don't like being presented with the facts. So they make up these false accusations of inaccuracy to soothe their ego. Anything but facing up to the truth. But why is this intellectual dishonesty good for gamers? It isn't. The developer complains that while this review closely addresses serious problems with this product, it resembles other reviews I have written for other products that share the exact same problems and deficiencies. There's over 120,000 games on Steam. Hundreds, in some cases thousands of these games share the same defects which gamers should know about before wasting any time on those products. However, the "developer" of this failed product arrogantly [b]DEMANDS[/b] that I find completely unique ways to describe [i]the exact same defects[/i]. What a completely ignorant, arrogant demand from a demonstrably failed developer. The developer demonstrates thier appalling attitude here. It's a sheer insult to gamers everywhere. If I used completely different language to describe the same defects, [i]this product would still suffer from the same defects[/i]. Changing the wording of my review would not make this product better. But let's stop for a minute... why is the developer so desperate to make this review for HIS product about ME? If you know your product sucks, deflect and attack. What a disgusting, arrogant attidue from a demonstrably incompetent and failed developer. And now his disgusting attitude is on display for all to see. Only 4 concurrent players. And this guy attacks me for HIS failure. What a joke. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 20 reviews with recorded playtime.
I don't know honestly. Liked the graphics and the idea though.
Its alright, I only played one game and a bit of the second one (until I realised I wasnt recording the second one because it showed up as a black screen) and they were short and straight forward, not a bad thing, they were enjoyable
I can't explain how long it took me to realize there were cups for me to put the milk in. I tried putting the whole gallon in the microwave. Also I dont know how I would react if I drunk warm milk only to realize Im a psychopath, but we all find out eventually right? Its like a getting a movie spoiled 7 years in advance, like I didnt even know that movie existed yet bro. I wasn't chill like that, I lowkey gave a ♥♥♥♥... Allegedly. Second game had me spazzing out, in a scared way. I then realized it was an underweight tall sewer rat man. I then was no longer freaked out. Haven't beat this one yet. The third game wasn't even horror. Like bro what were you thinking when you did that? Even if I was 5 years old I dont think I'd be watching Saw X? (I haven't played the third tape yet, this is all speculation). Allegedly.
Surprising, this game is good, scary, and FREE at the same is insane to me Probably the top 5 games that actually scared the ♥♥♥♥ out of me.
免费 有免费DLC 没中文 没成就 《失物招领合集》(Lost & Found Collection) 《失物招领合集》(Lost & Found Collection)是一款沉浸式的 PSX 风格恐怖游戏。在游戏中,你发现的每一盘 VHS(家用录像系统)录像带,都会在同一个诡异的宇宙中揭开一段独特的故事。这些故事设定在不同却又相互关联的地点与时间线中,每盘录像带都承载着全新的叙事与待探索的谜团,引领你一步步深入这个世界的黑暗秘密。 游戏特色(Features) 多段故事(Multiple Stories):每盘 VHS 录像带都包含一个独立完整的故事,且所有故事均处于同一宇宙背景下。 内容扩展(Expanding Content):随着时间推移,将不断新增带有全新故事的录像带,逐步拓展游戏叙事。 复古 PSX 风格视觉(Retro PSX-Style Visuals):体验充满怀旧感的像素化恐怖美学。 氛围感玩法(Atmospheric Gameplay):参与紧张刺激、以故事为核心的游戏过程,其中充满神秘与悬念元素。 探索未知,揭露真相,踏入这段令人不寒而栗的旅程 —— 每一盘录像带,都将带你更接近谜团的核心。
For a free horror game, I enjoyed the experience as a whole but the parts with the monster irritated me since they can spawn randomly. I found "First Awake" the best one with an inspiring story and a nice twist at the end. For an overall package, it didn't do anything for the horror genre, so I will give it a 5/10.
Short walking simulators with a few good scares. The second Tape especially, Report 07, was very well-made and scared me good!
Tried the first tape...no idea what to do! Walked around, couldn't go anywhere, could turn on 3 lights... and nothing else. Not sure what do.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.