
Clash with global players in this epic real-time strategy game!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
About
Genres
Stats
Languages: English, French, Italian, German, Spanish - Spain, Ukrainian, Russian, Turkish, Japanese, Polish, Thai, Simplified Chinese +6 more
Engagement
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
老牌的SLG游戏,依然坚挺!
great MMORPG
非常经典的策略手游,已经7,8年了还依旧活跃
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 52 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bad Game
Facile à comprendre
good game
Why I can't log in via Google with the PC launcher downloaded from Steam?
Early game's the most fun you'll get out of the game where all new players will start out in your kingdom (basically server) for 4 days, and whales are relatively limited since they have to spend way more to progress at this point, and the ones who spend are usually inexperienced. You could actually fight and recruit players to your guild (clan) because most players will have similar progression. After that, the player population in your kingdom starts to slowly die out, and along with it, fight and recruitment opportunities go with it. That's when the whale fest really starts to become prominent, because the players that will continue playing are those who invested money, and it becomes a competition of who can spend the most money to be able to fight and be strong enough for players to want to join their guild. After 180 days, players from kingdoms that are older than your kingdom can start coming in, and increasingly allows older and older kingdoms to be able to come in over time, and at that point, whales get so strong that even the whales that did spend initially to get strong get obliterated. It's just a sad game that will get you depressed over time as you continue playing, especially if you thought you had a chance of running a guild as a free to play player and had to watch as players start to die out or ditch you for a guild with more spenders after a year, and I've had success running clans in many games before this one. Please save your energy and time, and don't play this game; it wasn't worth it for me at all.
可以花不少精力来玩的,经典手游
老牌SLG游戏,手游移植,还是值得一试
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Animal Jam | — | 3.6K | 78% | — |
| b | $0 | 4.2K | 91% | Free |
| Knight Online | $0 | 11.2K | 51% | Free |
| Strife® | $0 | 4.9K | 77% | Free |
| Kingdom Wars | $0 | 2.8K | 67% | Free |
| WWII Online | $0 | 3.8K | 51% | Free |