
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Most likely between $2.1M and $5.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 98% | approximately $3.5M |
| GOG | $5.99 | 94% | #20 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.74 on GOG · Russia (−73%). Compare 30 prices in 15 markets →
Reviews
Themes across 1472 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ah yes, incomprehensible horrors beyond my imagination! :D
NO MIRES AFUERA!!!!!!!!!! A no ser que lleves jugando esto 50 horas, si es el caso, ve y mira afuera..... Psdt. Tremendo juegazo, 10/10, sibyl besto waifu, que chinguen a su madre el wey que nos corta la luz, visitante besto prota, GG EZ y todo lo que ponen los jovenes
THIS GAME IS THE BEST GAME EVER. IT BECAME MY FAVOURITE GAME OAT SO FAR. i didn't regret a cent i spent on this game and neither will you. i've never written a review before, but for this game i gotta do it. i love everything about this game from art style to background music that captures the exact vibe of each floor, and that this game has a perfect amount of creepy vibes and friendly ones. you don't live in constant fear playing this game but all the time there is that uneasy feeling that this game presents to you and that was the thing that i liked the most. also this game shows you that "nothing is what it seems" and that you shouldn't judge someone just based on their appearance, and also how people/monsters can fool you. i've seen people judging map designs of floor 1, landlord's apartment and meat world and i can see where they're coming from, but i think that is exactly what makes it more SPECIAL, it makes you confused, yes, but it also makes you question things and why are they that way. and that thing i ABSOLUTELY LOVE, it makes me want to explore more of it and research every little thing that is a mystery in this game. and there are DOZENS of endings and ways of playing this game and i like how by every decision you make whether you're going in that room or the other one you make you own story because nobody will play identically as you did (day by day things change in certain apartments) so there are a TON of possibilities. it is so well written and if i would ever make a game i would make it exactly like this. wow. all in all, an AMAZING GAME :)
looked outside and i45trfwaaerneiokd,nfui4e4g23r4ertyhytrewrdfgfdsa
Fear and Hunger if it was a good game
A brilliant, highly atmospheric, weird horror experience! The atmosphere in Look Outside is incredibly immersive and pulls you in right from the start. However, its greatest strength is the complete lack of hand-holding, and the incredible character designs. The game trusts you to figure everything out entirely on your own. There are no obvious hints pointing you in the right direction. This makes every mechanic you understand and every discovery you make feel genuinely rewarding, because you truly earned it yourself.
Words fail me. 9/10
A great experience. Would recommend to anyone that enjoys survival horror RPGs that don't hold your hand. A blind experience is the best experience.
his was probably my GOTY 2025 when I played it and I never even saw it coming. I bought this game 6 months before I actually played it while in a pixel horror RPG groove. I turned it on, didn't love the art immediately, and then switched to a different game. When the first update dropped, it popped back up and I decided to spend more than 2 min and from there was HOOKED. This game is SO unexpectedly unique, how rare it is to have a story that is actually surprising, the music is outstanding, the characters are fascinating, and the world....I NEED MORE. And the art I didn't love? I feel like an idiot now, it's so perfect for the game and narrative and is honestly gorgeous and so beautifully designed in a way I just overlooked completely. Played on deck and it was beautiful, I even restarted a new run after 18 hours because I missed a character I wanted and had no problem replaying the entire game from the beginning again and it feeling novel despite playing it twice in less than 2 weeks.
太好玩了一天玩了十小时,怪物设计很克看的很爽。前期战斗好难,菜材料总不够,太贪了老是暴毙白玩半小时。光顾着逛房间了,绕了八百年。那个老头因为我拿了那个不祥项链就不帮我了没招了,害得我带着一只一级老鼠,观星师、无脸画家、标本群都打不过各种死,才想到底盘解锁了楼外。然后停止坐牢又开启新世界嗷嗷嗷。感觉十五天时间还是不太够,菜做不出来的时候很多大boss都没把握去打,但是休息又浪费一天时间,队友到现在为止就一个debuff小女孩和鼠大儿,加上一堆小支线地图堆怪,以及房东那个特别绕的战场迷宫和看不懂的地雷,还是挺有难度的。后面慢慢玩。 吐槽的点也有,BGM重复且单调,最雷的是对比平时的各种声音显得特别大特别吵