
Look Outside is a survival horror RPG set in a single apartment building. A mysterious event turns anyone who looks out the window into grotesque monsters, leaving the world in absolute chaos. Scavenge the building to seek food, supplies, and weapons while encountering strange characters.
Most likely between $2.1M and $5.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $9.99 | 98% | approximately $3.5M |
| GOG | $5.99 | 94% | #162 |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $2.74 on GOG · Russia (−73%). Compare 30 prices in 15 markets →
Reviews
Themes across 1490 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A really really good horror / turn based RPG game that deserves to be in the conversation of the other big horror hitters like Darkwood, SH and RE. Genuinely. The soundtrack is masterfully composed. thats the first thing that i felt stuck out as it fits the game like a glove. the sprite-and artwork are very good, and the gameplay/story is great, although here and there quite complex, so if you want a good first time experience, i'd say use wiki beside it here and there... atleast... i needed it. Overall it feels like a homage to Earthbound but with a cosmic horror and body horror spin to it. Must play. 8.5/10
genuinely absolute cinema, cool art direction, kino music, really cool character designs for the changed, cool idea. if you like cosmic horror/body horror & rpg maker games & pixel art you'll probably love this. also has a bunch of stuff in it & runs well on lower end setups.
The best horror game I've ever played. It's the kind of game that stays with you for a long time. The art style is simply unparalleled.
Lately I had lost my interest in most games, playing mostly multiplayer games, Look Outside came to change that, for a long time no game had caught me like this, until now. The game just caught me and I couldnt stop playing, a feeling that still didnt go away, this game will forever be one of my favorites from now on.
I HATE this game i hate locking myself in an apartment with SKITTERING FREAKS that LUNGE OUT FROM THE DARKNESS i HATE it i HATE it i HATE it so so much i am so frekaing scared of those guys it feels like LOCKING MYSELF IN a room with a nest of ANGRY HORNETS i DONT WANT to play but i do its such an atmospheric game and theres still a bunch of hard mode stuff i havent seen yet i really want to check out the stuff i haven't spoiled for myself already arrgh
An amazing work of horrific love with tons of updates pushed out adding more content and fixes since release. Tons to do, quests, battles, every choice changes your story. No playthrough is the same. If you're still not sure just watch JERMA985 play the game and you'll be certain.
I adore this game the art is great, the story is both charming and tragic, the music is highly underrated, and the very premise of an apocalypse where you can't look outside else you mutate into a monster is so interesting. I cannot praise this game enough and I highly recommend it to anyone who can stomach the grotesque parts of the game.
An absolutely must play game. Stunning art, awesome enemies and bosses, such great world building, and so much more. Love it.
Great game
I've decided to rewrite my review of this game, seeing as I'm now on what is technically my fourth play-through. Here's my up-front caveat: I think this game is DRASTICALLY more enjoyable on Explorer difficulty. My first crack at it was on Survival difficulty, and the amount of repetition I was forced to endure by its punishing save system made Look Outside pretty much an automatic 5/10 for me. I am the kind of gamer that likes to experiment with minimal min-maxing ♥♥♥♥♥♥♥♥♥ outside of what I can fluidly manage while still having a good time. Save scumming is a crucial ingredient for this type of gameplay, and Explorer allows that without diminishing anything else about the game. Take that as you will. Now, onto the rest. Look Outside has continuously surprised and delighted me with its story and its writing in particular. The prose describing what you're experiencing is florid in the best way, and pairs wonderfully with the horrific, surrealist art and design of the many, MANY unique creatures you'll run across, both as friends and foes (and sometimes both!). The music is in the MIDI style we've all come to expect from games featuring pixelated graphics, but even if that's not your jam (like me), it still works because the compositions are rock solid and vary wildly, creating tension in one moment and stupefying dread in the next. What I have to praise above and beyond all else is the sound design. It is ♥♥♥♥♥♥♥ disgusting, and it works SO WELL to sell the setting you're exploring. Every snapping bone, every squish and splash, every pained moan, the rustling, the hissing, it's CONSTANT and really makes you feel like you're trapped in a place that is rapidly becoming unrecognizable to you. There are some jump scares, but they used very sparingly, and some I would argue barely count as jump scares because, if you're paying close attention, they are telegraphed to you in one way or another. That's another beautiful thing about Look Outside: the cohesion AND the chaos. No two of my runs have been the same. I've found different companions, weapons I'd never seen, discovered special moves I didn't know existed, and my last run made it clear eventually that I'd done some things REALLY early and other things REALLY late, which now explains why some of the boss fights seemed damn near impossible while some of the ones the game basically TELLS you are going to be tough, I just breezed through. There's limitations, but the elasticity of the narrative is mind-blowing at times. There's so much you could easily just overlook. It reminded me a lot of Silksong in that vein. Provided you have no issue with playing on "easy" mode (the game is still plenty challenging), I would say Look Outside is a 9/10 experience for me due to its uniqueness, its willingness to take bold risks, and its profound love for player experimentation within its world and narrative. Plus, as a cosmic horror aficionado, this game was like catnip to me from the first time I heard about it, and good lord, it does NOT disappoint. Give it a try. Go on. Look outside.